first export the obj file from halo mapping tools (its located in the mod2 section) then on 3ds max go to file>import>then where ever the file is and boom its in 3ds max
Sorry, but i still have a problem. is HMT3 for Halo 2 maps? When trying to open maps, it says "not a valid halo map". What can i do. I do have DotHalo and have used it before.
well i think its still the same. all you have to do in 3ds max is click file then import and on the second scroll down box choose what type of file it is. if this doesnt work still pm me and ill walk u through it step by step