milkshape help plz!!

Technical Chatter here.
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cloud260





Posts: 25
Joined: Thu Nov 18, 2004 6:30 am

milkshape help plz!!

Post by cloud260 »

Ok i wanna get started on a mod ( ill reveal a lil to u it is gangsta and has to do with uzi's and bandanas on ur mcs) But how would i get the uzi model onto milkshape this is my first mod and i want to make it awesome!

Plz help! plllllzzzzzz

edit` i cant find it in the tutorials either i see modeling guns but nothing how to do it with milkshape 1.7.2
[CL]9mm-Man




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Posts: 773
Joined: Tue May 04, 2004 7:14 am
Location: Uranus

Post by [CL]9mm-Man »

First off, is this Halo PC?
If it is you'll have to extract the obj files from your map, using HMT
Mod2 Halo PC the click the fp of the model.. Then extract

You might have to add .obj to the end of the file name.

Open up Milkshape and import it by File> Import > Wave File Object.

Then edit the model how ever you want, remember you cant delete or add vertices and indices.

When you have finished remodeling it. Click File> Export> Wave File Object, and save it to your hard drive.

Open up HMT and open the map you want the new model to be in, click Mod2 Halo PC section and click the fp model of the model you extracted... Click import and select the remodeled ojb file.

Click save and run Halo, if you have done it all correctly then your new model shall be in Halo.

Hope this helps.
9mm-Man
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cloud260





Posts: 25
Joined: Thu Nov 18, 2004 6:30 am

Post by cloud260 »

ya it worked right i just stretched sumthing to c if it would work right..

Time to uninsntall then reinstall halo..... Wait is that the same way u make a model from scratch but u dont have to import files?

Oh and another thing how could i make the model in all 3 boxes to change things it only apears in the top view 1..?? plz help sum!!!
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