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Model: Reference Models

Posted: Thu May 27, 2004 8:25 pm
by Pvt. Jenkins
For those that need them, here is a .max and .3ds files that contains the
reference models for the MasterChief, Warthog, Scorpion, Banshee,
Ghost, and the Gun Turrent they're all sized correctly, I sized them from
the MC that came with the HEK so it's the correct size

I would like to thank SeattleFusion, Sloth, and Wakarimasen for the Tank and Warthog models and the idea of doing it 8)

Heres A Pic :wink:

Image

Posted: Thu May 27, 2004 8:27 pm
by knave
be4 i download, are theese files goin to open in gmax. or just 3ds

cause i've got a small budget lately.

lol

Posted: Thu May 27, 2004 9:16 pm
by Pvt. Jenkins
It'll work in Gmax, sorry forgot about that :x

Posted: Fri May 28, 2004 4:12 am
by Hailfire
Would you happen to have one for 3dsmax? I prefer to have the file format in .max instead of .3ds if possible.

Posted: Fri May 28, 2004 4:14 am
by Hailfire
Nevermind.

Posted: Fri May 28, 2004 11:42 am
by Pvt. Jenkins
if U want an accurat one just get it out of the tutorial.max that came with the HEK

Posted: Fri May 28, 2004 1:28 pm
by Sloth
Thank you for Thanking me :mrgreen:

Posted: Sun May 30, 2004 4:00 am
by Pvt. Jenkins
they're done and ready for downloading, np I thanked U because U got them :)

Posted: Sun May 30, 2004 1:21 pm
by 2L8
Ok I DLed these models and imported them into a base I'm working on. The models are extremely tiny compared to my base. So I should re-scale my base to be relative to these models, right? (Kinda noobish, but I just want to be sure). Plz clear this up. Thnx.

Posted: Sun May 30, 2004 3:09 pm
by Pvt. Jenkins
yes U should if U want it to be the right size

Edit: thanx for stickying it :wink:

Posted: Mon May 31, 2004 5:15 am
by ShadowX
I'm having some trouble opening these in GMAX, gmax requires .gmax, this is a .max file and it has an error when opening. Is it just me or... help asked for.

Posted: Mon May 31, 2004 6:41 pm
by Pvt. Jenkins
um, U have to file-merge for the max file, but U can import the .3ds file to gmax aleast U should

Posted: Mon May 31, 2004 9:35 pm
by (THS) Btd69
U like typing U dont U? :D gj tho, its a big help for modellers... if they havent already done this :P

Posted: Mon May 31, 2004 11:14 pm
by mtxboxfreak
ok, whenever i try merging these into my file i get
"Unknown class, no stand-in: SuperID=0x9012, ClassID=(0x4B4B1005,0x0)

Then i get "Missing DLLs - ctrl.dll (standard controlers Discreet), AcadBlocks.dlu (Block manager Utility), and InstanceMgr.dlu (Instance manager utility)"

Looks like its my 3ds max playing up, not ur file.... if anyone had these files (in you 3ds max dir or in you system dir) can you PM me. thanx

Model: Reference Models

Posted: Tue Jun 01, 2004 9:13 am
by KiLLa
Dude all U need is Max6 not 5 plus the 6 plugins Will NOT work with 5 so just get 6 :P

Posted: Tue Jun 01, 2004 5:14 pm
by -Specter-
wow you guys rock. These models are perfect... it makes it so much easier. Thank you!!!!!!!!!

Re: Model: Reference Models

Posted: Wed Jun 02, 2004 8:01 am
by flack
KiLLa wrote:Dude all U need is Max6 not 5 plus the 6 plugins Will NOT work with 5 so just get 6 :P
your an idiot. you cant just get 6. its rather expensive. sry i dont like to blow my money like that spending $400 just so i can open reference models.

Posted: Wed Jun 02, 2004 8:31 pm
by YoungHALO
:shock:

Posted: Thu Jun 03, 2004 6:55 am
by GighasCora
for "concerns" about the "price" of 3dsmax6 just talk to ollie he has "discounts"

Posted: Fri Jun 04, 2004 7:56 am
by venomix
This is a marine model for 3ds max about the same height as mc