Page 1 of 3
i made an attempt at a lightsaber
Posted: Wed Jun 28, 2006 6:28 pm
by glretard0613
well here it is
Blade
Hilt
In-Game

Posted: Wed Jun 28, 2006 7:39 pm
by HK-47
You need something more like this...
Wrong forum by the way.
Posted: Thu Jun 29, 2006 6:40 am
by Amit
looks preety sick though. make the blade longer in length and make it like actually the colour of a light saber. i would like to see Mace Windu's purple lightsaber
Posted: Thu Jun 29, 2006 7:05 am
by PoopLoaf13
HK-47 wrote:
Wrong forum by the way.
um...actually its the right forum he posted a tag for a halo 2 wepon
Posted: Thu Jun 29, 2006 7:47 am
by Dead Killa \ D
make glow shaders.
or place markers for a glow, i could animate it
Posted: Thu Jun 29, 2006 7:51 am
by glretard0613
idk how to make glow shaders or anything but i swapped a few shaders around and since on my last mod i accidentaly made the metal on the mod greeen it makes like ALL of the metal on my maps (even fresh ones) green IDK HOW TO FIX THIS!!!!! but anyways heres what i got with just switching the shaders for energy sword with the shaders of the plasma rifle :
P.S.can anyone help me with the metal problem???
Posted: Thu Jun 29, 2006 8:47 am
by MrBalll
Try getting a new shared.map. That may fix your metal problems. Also it looks pretty good.
Posted: Thu Jun 29, 2006 8:56 am
by HK-47
Whoops, i thought i clicked on halo pc forums :\.
Posted: Thu Jun 29, 2006 12:08 pm
by glretard0613
theres a render with the glow i think it needs a lil more work
Posted: Thu Jun 29, 2006 12:17 pm
by HK-47
Such as a lens effect and g buffer?
Re: i made an attempt at a lightsaber
Posted: Thu Jun 29, 2006 1:07 pm
by benman08
glretard0613 wrote:i made an attempt at a lightsaber
And failed. Sorry bu that doesn't really look like a lightsaber. Try using reference pics next time, your texture doesn't look good, as does the "light" texture. Try using a solid color with a glow.
Posted: Thu Jun 29, 2006 6:27 pm
by HK-47
The inner part of a lightsaber IS white Are you blind?
Posted: Thu Jun 29, 2006 9:14 pm
by RA1N THE ELITE
try making the blade smaller and the hilt more llightsaberish. here use these as reference models.
I tried to make em look big so you can see more texture.
Posted: Fri Jun 30, 2006 9:03 am
by glretard0613
iight lol im not good at using refrence models but i'll give it a try
*edit*
well i tried and idk it doesn't look that! good but its allright...
its supposed to look like the 2nd obi wan refrence model
Posted: Fri Jun 30, 2006 11:46 am
by RA1N THE ELITE
now that looks a bit better. good job. now try to get the blade right.
edit: ima gonna use that for a moment so first dl!
Posted: Fri Jun 30, 2006 12:05 pm
by glretard0613
hows that??
Posted: Fri Jun 30, 2006 12:24 pm
by RA1N THE ELITE
now that is good. release!
Posted: Fri Jun 30, 2006 12:32 pm
by Xbox Playa
Posted: Fri Jun 30, 2006 12:36 pm
by StalkingGrunt911
I am not a big star wars fan but that looks kick ass
Posted: Fri Jun 30, 2006 12:36 pm
by glretard0613
if you want to dual weild them then make the sword (or what ever model u replace this with ) dual weildable .
i have a question though! all i did was a render and made the lens effect there i dont know how to put that in-game Ra1n you seem to know what you are doing do you think you might be able to IM me or PM me or something and help me make it so it shows up in the game like that??
thanks stalking lol this is my first model with 3ds max and i think i like the layout of it
