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sanctuary base model

Posted: Sat Jun 18, 2005 7:33 pm
by korori
Its my first base so im sorry if it looks crappy but if you can correct any mastakes for me i would be very thankful.

Posted: Sat Jun 18, 2005 7:40 pm
by MrChief
Reminds me of the Forerunner Buildings! :)

Posted: Sat Jun 18, 2005 7:59 pm
by Domi1975
Yea it Forerunner like...I like it you did a good job..I will dl and look at it and see if there are any open edges and let ya know..again gj!

Posted: Sat Jun 18, 2005 8:12 pm
by Leg0
that's pretty accurate mate :D
plan on creating a skin?

Posted: Sat Jun 18, 2005 8:21 pm
by korori
I will but im very new at this so it will take a while though im trying to figure out how to model first.

Posted: Sat Jun 18, 2005 8:35 pm
by MrChief
It's low poly and it looks nice too! :P Good Job!

Posted: Sun Jun 19, 2005 12:21 am
by The Spartan!
Looking good there buddy :D
Thanks,
Elite Hunter

Posted: Sun Jun 19, 2005 8:03 am
by [IRC] Matty
Not bad i like it, i have alot of textures and stuff so i did this :D

Image

Posted: Sun Jun 19, 2005 10:11 am
by [CL]9mm-Man
WOo nice model, if you want I can tag it as scenery :)

Posted: Sun Jun 19, 2005 10:32 am
by [IRC] Matty
you are right that would go in as scenery, i just really woun't like to be the guy making the collision model for that.

Posted: Sun Jun 19, 2005 12:12 pm
by [CL]9mm-Man
Has it has errors then? You could make a custom more basic collision, Ill tag it if you can give meh the skinned version :)

Posted: Mon Jun 20, 2005 2:07 pm
by korori
[IRC] Matty can u send me the skinned version so i can send it to [CL]9mm-Man can tag it for me.

Posted: Mon Jun 20, 2005 2:23 pm
by conquer2090
couldnt u jus fix the errors like ud do for a map then make the collision should work shouldnt it with no errors right?

Posted: Mon Jun 20, 2005 5:57 pm
by [CL]9mm-Man
100 errors = AHHHHHHHHHHHHHHHHHHHH

Anyways I remade a version of it heres a picture :P
Image

Ill probably skin it then release tags if any one wants it.

Posted: Mon Jun 20, 2005 5:58 pm
by Patrickssj6
make just a rough collision for it

Posted: Mon Jun 20, 2005 6:48 pm
by korori
Im sorry but how do i test for errors though. So i can do it next time before posting it.

Posted: Mon Jun 20, 2005 6:50 pm
by Patrickssj6
run it through tool.exe

Posted: Mon Jun 20, 2005 7:46 pm
by korori
tool.exe will not open i think there is a missing extenstion on the application. I also follow this tutorial



http://www.halomods.com/forums/viewtopic.php?t=9284

Posted: Mon Jun 20, 2005 9:07 pm
by [CL]9mm-Man
Open your model in Max, select it, then go to STL check in the modifier stack, and make sure its on everything, then click the check box at the very bottom.

Posted: Tue Jun 21, 2005 7:51 am
by [IRC] Matty
Yah, erm if i just get it in as scenery and make a rough collision....