Page 1 of 1
New halo 2 animated scenery (needs resizing)
Posted: Fri Dec 10, 2004 9:50 pm
by skate4fun310
hey guys. this is my first model so tell me what you think. basically the locks go out sideways, the whole thing comes out, then the arms move sideways and then out. There are slots in it for weapons.
sry bout this newbish mistake but if you take a screenshot by pressing the printscreen button, where do the pix go? feed back plz. ill get some pics...when i find them...
for right now i have to get the pics off of my crappy digital camera. sry guys! there are a total of 2 models, one is complete but very very big, and the other is the right size but not finished (as in animation)
this is my first model so dont be THAT gay to me
[/img]
ran outa room
Posted: Fri Dec 10, 2004 9:58 pm
by skate4fun310
sry ran out of room for posting...
ok hers the dl's
Posted: Sat Dec 11, 2004 3:29 am
by DHalo
Very nice. Do more!
PS: You think you can post them in 3ds format so gmax users can use it too?
Posted: Sat Dec 11, 2004 4:36 am
by SSDC
when you press print screen, it copies the contents of the screen to the clipboard, so just paste it into a MS Paint image.
Also, in 3ds max, just press f9 to render the screen quickly.
Good model, although getting it to sync over the net may be hard, although there is a way.
Posted: Sat Dec 11, 2004 7:42 pm
by skate4fun310
i have both gmax and 3ds max but gmax loops the animation so it all falls apart. if someone sees this post and can convert it into a gmax file and post that back in here that would be awesome!
im gonna get some better screenshots in about a day or so but definately by monday!
tnx for the tips SSDC i REALLY needed them!

Posted: Sat Dec 11, 2004 11:21 pm
by SSDC
The looping animation is optional I think - right click on the little two-sided arrow (for 3ds max at least) and there you can change options like loop etc.
Posted: Sun Dec 12, 2004 12:35 pm
by skate4fun310
alright ill try it. 3ds max is a little different but ill see if it works
sry bout the delay for the gmax models...takin a LONG time for some reason. When i get past the looping animation snag ill get it on right away
ill also try to get the better pix so check up tonight...
PIX ARE UPDATED!!!

Dude animate it so we can see it.
Posted: Tue Dec 14, 2004 12:45 am
by Guest
^get some animation going,it'll look real cool when we see it again.
Posted: Tue Dec 14, 2004 2:31 am
by skate4fun310
sry guys, i wasnt feelin to up to par yesterday so i just slept. i have the model done and all i need to do is the (pain in the ass) animations. still need to find the looping switch and turn the dam thing off.

Posted: Wed Dec 15, 2004 4:21 pm
by skate4fun310
here is the gmax model...but it doesnt have the animation. i couldnt find the stupid loop animation button so youll have to animate it yourself
sry guys

Posted: Thu Dec 16, 2004 4:31 pm
by DHalo
Here's my best shot at animating it. I fixed a couple components so it was easier to animate.
PS: Take the .max /animation and while in it, click file -> export and export it as a .3ds max file, then zip it and post it here. We gmax users can import it, and the animation SHOULD be there too.
Posted: Tue Dec 21, 2004 6:25 pm
by skate4fun310
hey guys, i need an idea of what to make an animated scenery. im fresh outa ideas, can ya guys give me a couple ideas of what to make next...
thx
skate4fun310
aim me at... skate4fun310...DUH
Posted: Wed Dec 22, 2004 3:04 pm
by SpecialBrownies
I LOVE YOU!!!!... Lol jk. Nice anim.
Posted: Sun Dec 26, 2004 7:20 pm
by hakuran
Do you think that anybody can come out with a .jma exporter for gmax? That'd be really useful...or, we could post it here as a .3ds max file, and somebody could export it for us...too bad if you want the animations file to be discreet though...oh well. Still, a .jma exporter would be so great...
Posted: Sun Dec 26, 2004 11:54 pm
by SSDC
If you want, PM me with the anim and I'll get it to .JMA, .JMO or .JMR for you.
Posted: Mon Dec 27, 2004 5:56 am
by hakuran
Thanks, SSDC, that'd be really useful.
Posted: Mon Dec 27, 2004 6:41 am
by SSDC
No probs, just get on msn:
[email protected] or AIM: SSDC1190