New halo 2 animated scenery (needs resizing)

This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
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Good?

Poll ended at Thu Dec 30, 2004 9:50 pm

Great
2
29%
Ok
3
43%
so-so
0
No votes
could be better...
0
No votes
no...just..no
2
29%
 
Total votes: 7

skate4fun310





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New halo 2 animated scenery (needs resizing)

Post by skate4fun310 »

hey guys. this is my first model so tell me what you think. basically the locks go out sideways, the whole thing comes out, then the arms move sideways and then out. There are slots in it for weapons. :D


sry bout this newbish mistake but if you take a screenshot by pressing the printscreen button, where do the pix go? feed back plz. ill get some pics...when i find them... :oops:

for right now i have to get the pics off of my crappy digital camera. sry guys! there are a total of 2 models, one is complete but very very big, and the other is the right size but not finished (as in animation)

this is my first model so dont be THAT gay to me :lol:

[/img]
Attachments
Wall Ejector Closed
Wall Ejector Closed
Wall Ejector 1.jpg (6.47 KiB) Viewed 1807 times
Wall Ejector Locks Slide Open
Wall Ejector Locks Slide Open
Wall Ejector 2.jpg (6.26 KiB) Viewed 1807 times
Wall Ejector Comes Out
Wall Ejector Comes Out
Wall Ejector 3.jpg (8.82 KiB) Viewed 1807 times
Wall Ejector Arms Swing Open
Wall Ejector Arms Swing Open
Wall Ejector 4.jpg (10.11 KiB) Viewed 1807 times
Last edited by skate4fun310 on Sun Dec 12, 2004 1:30 pm, edited 4 times in total.
skate4fun310





Posts: 36
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Location: oh, i have a location?

ran outa room

Post by skate4fun310 »

sry ran out of room for posting... :roll:
ok hers the dl's
Attachments
wall ejector gun storage2.rar
regular size but incomplete in animation
(24.4 KiB) Downloaded 20 times
wall ejector gun storage.rar
really big but complete
(14.58 KiB) Downloaded 30 times
DHalo





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Post by DHalo »

Very nice. Do more!
PS: You think you can post them in 3ds format so gmax users can use it too?
SSDC





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Post by SSDC »

when you press print screen, it copies the contents of the screen to the clipboard, so just paste it into a MS Paint image.

Also, in 3ds max, just press f9 to render the screen quickly.

Good model, although getting it to sync over the net may be hard, although there is a way.
skate4fun310





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Location: oh, i have a location?

Post by skate4fun310 »

i have both gmax and 3ds max but gmax loops the animation so it all falls apart. if someone sees this post and can convert it into a gmax file and post that back in here that would be awesome! :(

im gonna get some better screenshots in about a day or so but definately by monday!

tnx for the tips SSDC i REALLY needed them! :oops:
SSDC





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Post by SSDC »

The looping animation is optional I think - right click on the little two-sided arrow (for 3ds max at least) and there you can change options like loop etc.
skate4fun310





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Location: oh, i have a location?

Post by skate4fun310 »

alright ill try it. 3ds max is a little different but ill see if it works
sry bout the delay for the gmax models...takin a LONG time for some reason. When i get past the looping animation snag ill get it on right away :x

ill also try to get the better pix so check up tonight...

PIX ARE UPDATED!!! :D
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Guest





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Dude animate it so we can see it.

Post by Guest »

Image

^get some animation going,it'll look real cool when we see it again.

<insert shameless creative plug>
Weapons\FlightTest-Fighter\Roll Test
skate4fun310





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Location: oh, i have a location?

Post by skate4fun310 »

sry guys, i wasnt feelin to up to par yesterday so i just slept. i have the model done and all i need to do is the (pain in the ass) animations. still need to find the looping switch and turn the dam thing off. :roll:
skate4fun310





Posts: 36
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Location: oh, i have a location?

Post by skate4fun310 »

here is the gmax model...but it doesnt have the animation. i couldnt find the stupid loop animation button so youll have to animate it yourself

sry guys :oops:
Attachments
wall ejector gun storage.rar
gmax model of wall ejector gun storage
(10.6 KiB) Downloaded 11 times
DHalo





Posts: 281
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Post by DHalo »

Here's my best shot at animating it. I fixed a couple components so it was easier to animate.

PS: Take the .max /animation and while in it, click file -> export and export it as a .3ds max file, then zip it and post it here. We gmax users can import it, and the animation SHOULD be there too.
Attachments
wall ejector gun storage animated.zip
Here it is!

PS: This is version 2, alot better.
Changes: Faster (more like Halo 2), and the locks are more pushed in because they aren\'t there in Halo 2 really.
(12.54 KiB) Downloaded 25 times
skate4fun310





Posts: 36
Joined: Sun Feb 15, 2004 6:10 pm
Location: oh, i have a location?

Post by skate4fun310 »

hey guys, i need an idea of what to make an animated scenery. im fresh outa ideas, can ya guys give me a couple ideas of what to make next...

thx

skate4fun310

aim me at... skate4fun310...DUH
SpecialBrownies





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Post by SpecialBrownies »

I LOVE YOU!!!!... Lol jk. Nice anim.
Hey! This is Sadistic.
Image
hakuran





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Post by hakuran »

Do you think that anybody can come out with a .jma exporter for gmax? That'd be really useful...or, we could post it here as a .3ds max file, and somebody could export it for us...too bad if you want the animations file to be discreet though...oh well. Still, a .jma exporter would be so great...
"SO how bout you come back to my place and ill show you a real ivory tower" - marianhossa18rw, on Halo 2 pick-up lines
SSDC





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Post by SSDC »

If you want, PM me with the anim and I'll get it to .JMA, .JMO or .JMR for you.
hakuran





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Post by hakuran »

Thanks, SSDC, that'd be really useful.
"SO how bout you come back to my place and ill show you a real ivory tower" - marianhossa18rw, on Halo 2 pick-up lines
SSDC





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Post by SSDC »

No probs, just get on msn: [email protected] or AIM: SSDC1190
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