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Halo 2 smg
Posted: Thu Nov 11, 2004 5:44 pm
by bbfbadbrad
here is my halo 2 smg. i need somebody to edit it so i can put it into halo (its still in .max format.) also i did an fp but its also in .max format please help ps my moddels are duals not singels
Posted: Thu Nov 11, 2004 5:54 pm
by bbfbadbrad
More picks these are teh picks of teh moddel in teh dl the other picks above are betas
Posted: Thu Nov 11, 2004 6:46 pm
by davek20
Awesome dudw, keep up the great work
Congrats
Posted: Sun Nov 14, 2004 1:00 am
by sinwha321
You are the only one in this whole forum who has got the SMG right. Give urslef a pat on the back. well done. Put it in a map for us please!
Posted: Sun Nov 14, 2004 5:02 am
by shadowkhas
Put the aiming sights a BIT closer together, they're too far apart in my opinion. Other than that, WOW.
Posted: Sun Nov 14, 2004 5:04 am
by SSDC
Good model - whats the poly count?
SSDC
Posted: Sun Nov 14, 2004 6:21 am
by tsal_xam
*sighs*
wish i could model like that.
Posted: Sun Nov 14, 2004 6:23 am
by SSDC
Oh yeah, and are you planning on making new fp anims for those?
Posted: Sun Nov 14, 2004 9:31 am
by edwinmcdunlap
that FP pic reminds me of a gun from 007 Goldeneye...
good job
Posted: Wed Nov 17, 2004 6:26 am
by hawkeyefile
congrats gr8t model looks just like the halo 2 version oh are you going to make fp anims?
Posted: Fri Nov 26, 2004 4:10 am
by animeman31
How do i put this into a map?
Posted: Fri Nov 26, 2004 9:57 am
by Captain_Lag
errr brad i dont think u set those up right for Dual Weilding....not 100% sure tho but keep up the good work
Posted: Sat Nov 27, 2004 9:31 am
by bbfbadbrad
here is an update on teh models
Posted: Sat Nov 27, 2004 3:15 pm
by Captain_Lag
brad man, comming along great. Would u mind letting the Lockout team use it in our recreation of the H2 map? Of'course, the tags wouldn't be released until the map was tho so its up to you
http://gbxforums.gearboxsoftware.com/sh ... t=1#440823 <-- more info if u want