Model: Warthog Garage Version 2 (updated)

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ThabounceR





Posts: 157
Joined: Thu May 06, 2004 10:30 am
Location: #halomods

Model: Warthog Garage Version 2 (updated)

Post by ThabounceR »

i updated my original garage, it had more features,
such as an 2nd floor for vehicles such as ghosts or rocket warthogs.
it has one entrance and a open second floor, space for 5 warthogs
and you can get to the second floor via a ramp,
and to the top by a second ramp on the 2nd floor
when you enter the structure you'll see the ramp,
on its right, i left space for an optional teleporter

you can use it as a base, or another fuction,
you can give me credit but it's not nessecary
if u do give me credit i would apriciate it, ThabounceR
Attachments
WarthogGarageVersion2.rar
and as usual the .max and .3ds file have phun
(29.11 KiB) Downloaded 72 times
render
render
w00tz0rs2.jpg (87.39 KiB) Viewed 1173 times
facemode screenshgot
facemode screenshgot
w00tz0rs.jpg (45.62 KiB) Viewed 1173 times
Stage3





Posts: 5
Joined: Thu May 20, 2004 12:17 pm

Post by Stage3 »

i dont know much about tags, but it looks nice.
ThabounceR





Posts: 157
Joined: Thu May 06, 2004 10:30 am
Location: #halomods

Post by ThabounceR »

its no tag (yet dunno how to make it into scenery working on it as we speak :p )

this is a 3dsmax file, wich means you have to include it in your own level (in max or gmax)
"there is no spoon fool"
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Banshee Ace 2





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Location: Element
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Post by Banshee Ace 2 »

VERY VERY NICE MODEL MAN...
Pie





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Post by Pie »

Nice model, (if you can get it to scenery -- that woudl be awsome)
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Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
Banshee Ace 2





Posts: 158
Joined: Thu Jan 22, 2004 1:47 pm
Location: Element
Contact:

Post by Banshee Ace 2 »

you know instead of always making a building model (.max file) part of the map and making all those damn faces you can just make your building scenery and you dont have to worry about any over lapping surface errors, degerate triangle, etc.
ThabounceR (in germany)




Pyre

dont worry

Post by ThabounceR (in germany) »

dear mr. ace :p do not worry, i almost never have got any open edge errors or sumthing like that

grtz Thabouncer (from germany)

yep in germany, getting some inspiration for my new level (ruins ans stuff)
New Age





Posts: 615
Joined: Sat Feb 07, 2004 5:46 am

Post by New Age »

this is really good. Im just going to use the seperators.. but ill give you credit.
Yippy-kye-yay Mother Fucker
ThabounceR





Posts: 157
Joined: Thu May 06, 2004 10:30 am
Location: #halomods

Post by ThabounceR »

New Age wrote:this is really good. Im just going to use the seperators.. but ill give you credit.

go ahead :)
"there is no spoon fool"
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halodemo91





Posts: 3
Joined: Tue Aug 03, 2004 11:36 am
Location: ca

Re: Model: Warthog Garage Version 2 (updated)

Post by halodemo91 »

ThabounceR wrote:i updated my original garage, it had more features,
such as an 2nd floor for vehicles such as ghosts or rocket warthogs.
it has one entrance and a open second floor, space for 5 warthogs
and you can get to the second floor via a ramp,
and to the top by a second ramp on the 2nd floor
when you enter the structure you'll see the ramp,
on its right, i left space for an optional teleporter

you can use it as a base, or another fuction,
you can give me credit but it's not nessecary
if u do give me credit i would apriciate it, ThabounceR
I thionk you should make a thrid floor for banshees, and make a map using these as ctf bases, and make a little room in the back(maybe with a hog blocking it so they cant c it normally) that has a flag base in it, that would be so cool.
HOW DO YOU RUN MODS?!? owell, ill ask you for help! *asks for help* *gets no repsonse..* *sighs* thats the way it always is....
ThabounceR





Posts: 157
Joined: Thu May 06, 2004 10:30 am
Location: #halomods

Re: Model: Warthog Garage Version 2 (updated)

Post by ThabounceR »

halodemo91 wrote:
I thionk you should make a thrid floor for banshees, and make a map using these as ctf bases, and make a little room in the back(maybe with a hog blocking it so they cant c it normally) that has a flag base in it, that would be so cool.

pm me bout it

see ya

(i have alot of things already updated, including an ultra cool armory room)
"there is no spoon fool"
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