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Model: Vehicle Base

Posted: Wed Jul 21, 2004 6:07 pm
by SFBlueK
Ok...here's the deal. I'm working on a new base which I call a "vehicle base". By looking at the picture you might see why. Now, that model's not finished, so if the model's not finished, the real thing must be far from finished. Which is why I want suggestions, I'd prefer e-mails. And if you wanted to copy this pic to paint and show me your idea in the picture that'd be really helpful...so please send suggestions in e-mails. If not PM me. Here's some things I didn't put in the model which I plan to:

-Add another sniper room to the top-right section (just like the one on the left)
-The middle, is going to be where the player can walk in. There will be teleporters not stairs.
-I'm thinking about adding two Scorpions on top of the base and having ramps come down the back.

So those are MY ideas, I want YOURS in E-MAILS. I'd like to put something else in the middle too.

Posted: Wed Jul 21, 2004 8:48 pm
by SFBlueK
so......cmon gimme some feedback at least.

Posted: Wed Jul 21, 2004 8:53 pm
by edgar
wel its squared and......

Posted: Wed Jul 21, 2004 10:18 pm
by miatribe
rong fourm...
but y bother with a vechicle base i mean if the vechicles are going to be takin (maby make them so u cant use them) there is no point.
that is just my opinion

Posted: Wed Jul 21, 2004 11:18 pm
by ThabounceR
its a good start but i can see from here, too many freaking polygons for such a simple base, but keep on trying

Posted: Thu Jul 22, 2004 5:19 am
by [cc]z@nd!
where did u merge the reference models for the vehicles from? i cannot find them

Posted: Thu Jul 22, 2004 6:41 am
by Captain_Lag
download them....then import the .3ds (i think u can get them in the CE forum)

EDIT: nope they are stickied at top...heres a link http://files.halomods.com/viewtopic.php?t=7645

Posted: Thu Jul 22, 2004 10:28 am
by SFBlueK
miatribe wrote:rong fourm...
but y bother with a vechicle base i mean if the vechicles are going to be takin (maby make them so u cant use them) there is no point.
that is just my opinion

but see this is a base where every vehicle can be used, I dont know any (regular) Halo maps that have all vehicles at their base....This also has sniper posts. I thought people would think this was a good idea :( and what would be the correct forum?

Posted: Thu Jul 22, 2004 11:17 am
by -Cw-Chizzler
woow inspired make an armory were all the weapons are veiwable behing glass cases and stuff

Posted: Thu Jul 22, 2004 1:06 pm
by Captain_Lag
well since it has no dl put it in pics....

Posted: Sun Aug 01, 2004 3:18 pm
by SFBlueK
ThabounceR wrote:its a good start but i can see from here, too many freaking polygons for such a simple base, but keep on trying
I'd like to see u make this with lesser polygons

Posted: Mon Aug 02, 2004 1:38 am
by ThabounceR
SFBlueK wrote:
ThabounceR wrote:its a good start but i can see from here, too many freaking polygons for such a simple base, but keep on trying
I'd like to see u make this with lesser polygons
sure whyt not give me a moment and the model, i'll build it for you with pleasure, and u can even use it :)

Posted: Wed Aug 04, 2004 2:12 pm
by New Age
lol

anyway... its really blocky

TIPS:
1) Turn off the Smoothing Groups.
2) Dont use so many polygons. (learn to use the cut tool, it is your friend!)
3) Add Dividers, separating the vehicles.
4) Learn to use bevel, and extrude. Great tools

Posted: Wed Aug 04, 2004 5:27 pm
by halodemo91
-Cw-Chizzler wrote:woow inspired make an armory were all the weapons are veiwable behing glass cases and stuff
and make the glass breakble if u melee, but u have to melee it 3 times, and the first 2 would sound like unbreakable glass, that kinda thumping sound