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Model: Hot plane

Posted: Sat Jul 17, 2004 10:02 am
by minigun
useless plane i cant use because i have no experience in map making and i dont have 3dsmax or whatever people use so all i do is model. enjoy the model, edit it, place it in a map, do whatever u want with it just remember i made this plane so i get credit. 8).

Posted: Sat Jul 17, 2004 11:32 am
by ThabounceR
how many polys is it

Posted: Sat Jul 17, 2004 11:54 am
by minigun
alot :lol: all i know is it has 4820 faces.

Posted: Sat Jul 17, 2004 1:13 pm
by axeman
Dude that a nice model an all but it reeeeaaaallly reminds me of a typical alien that has got too close to a vacume cleaner :lol: and it looks a bit cartoonish, mabey give it a few aggressive lines and curves and it will be great (or is it just the angle the pics at??) anyhow keep it up. :D

Posted: Sat Jul 17, 2004 1:30 pm
by minigun
thanx but what i was trying to do was give the marines their very own jet instead of them having to fly a banshee which is a covenant aircraft. id put the marines insignia on the plane but i dont exactly have photoshop or any other skinning programs. :cry:
and this is a picture of one cool feature the plane has - back jets!!!!

Posted: Sat Jul 17, 2004 1:58 pm
by akmassassin
REALY NICE MODEL this would perfectly remplace the banshee cauz it looks like a futurist goblin, and.. ... i give you 10!!!!

Posted: Sat Jul 17, 2004 2:15 pm
by Captain_Lag
amazing, just take off the grid next time u take a pic :wink:

Posted: Sun Jul 18, 2004 12:42 am
by ThabounceR
Captain_Lag wrote:amazing, just take off the grid next time u take a pic :wink:
he means press G before taking a pic

Posted: Sun Jul 18, 2004 1:44 am
by tails
that model is so friken PIMP dont change much......im not sure what to change but definitly keep those sweet jets

Posted: Sun Jul 18, 2004 3:15 am
by ThabounceR
tails wrote:that model is so friken PIMP dont change much......im not sure what to change but definitly keep those sweet jets
don;t change much lol that plane has more polygons than my whole level :lol:

Posted: Sun Jul 18, 2004 12:04 pm
by minigun
more polys more smooth more detail. if it gives lag then ill see if i can change it. and im working on puttin the marines insignia on it, i found out how. 8)

Posted: Sun Jul 18, 2004 12:17 pm
by DisTorTioN
i reccomend making the wheels smaller, it makes it look weird.

Posted: Sun Jul 18, 2004 12:43 pm
by ThabounceR
minigun wrote:more polys more smooth more detail. if it gives lag then ill see if i can change it. and im working on puttin the marines insignia on it, i found out how. 8)
well i bet i can make the same plane with just 400 polys it won't be very high detailed but in halo what actually really is ;), not that i don;t like it :p
DisTorTioN wrote:i reccomend making the wheels smaller, it makes it look weird.
i think that's the whole idea ;)

Posted: Fri Aug 13, 2004 10:25 am
by {tkg}shadow
it looks like an aliens face..call it...area 51

Posted: Fri Aug 13, 2004 6:12 pm
by 1981gMachine
The wheels don't really fit well with the plane. GJ thou

Posted: Fri Aug 13, 2004 7:23 pm
by acyd
how do I replace the banshee with this??? this is for xbox right???

Posted: Sat Aug 14, 2004 11:22 am
by ZexGX
1) There are about 20 open edges where the front landing gear connects to the hull.
2) You're wrong. It isn't 4000 faces, its NINE THOUSAND, TWO HUNDRED, AND NINETY TWO (9,292) faces... *sigh*
3) It's for CE...

it looks.....

Posted: Tue Aug 24, 2004 11:43 am
by E~slayer~H
it scares me....like you know one of those aliens....thats exactly what it looks like an alien face but without a mouth....im gonna have nightmares for the rest of my life about a plane headed alien lol its all ur fault lol JK good model (even if it IS creepy beyond all reason):P:P:P

Posted: Thu Sep 09, 2004 8:04 am
by xedeagle
if its for the marines
how come it looks like a covenant ship?
you need defined edges for marines
but nice model anyway

-xed