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[Map] Sereny
Posted: Thu May 29, 2008 8:39 am
by nintendo9713
A quick map I made last night. You might recognize this from the Halo 3 Forge section. That's because it is the map. I enjoyed it so much I made it for HCE. Sure this isn't anything too complex, but it's not a box. Works with all gametypes except race.
Credit:
Picetta for his
layout and his permission to recreate it.
bitterbanana for HCE fly cam so I could take the pictures
llamajuice for putting up with really really dumb questions.
Bungie for their bitmaps
Posted: Thu May 29, 2008 10:21 am
by bcnipod
This is the Halo PC section, not sure if you meant to put it in the Halo CE section or not, if so this needs to be moved.
Posted: Thu May 29, 2008 10:23 am
by nintendo9713
What? It's in CE isn't it?
Posted: Thu May 29, 2008 10:35 am
by Philly
It is now. o_0
Posted: Thu May 29, 2008 10:40 am
by Cryticfarm
It looks like a box with a bunch of ramps...
Posted: Thu May 29, 2008 10:53 am
by nintendo9713
I never said it was anything complex. I downloaded Picetta's forge map and enjoyed it and just recreated it for halo 1. I did this all last night, didn't spend a significant amount of time on it. Just simple.
Posted: Thu May 29, 2008 11:04 am
by Cryticfarm
Also, no good lightmaps :\.
Posted: Thu May 29, 2008 11:23 am
by nintendo9713
What do you mean no good lightmaps?
Posted: Thu May 29, 2008 11:36 am
by Cryticfarm
It looks like you ran 0 0.999999
Posted: Thu May 29, 2008 11:40 am
by nintendo9713
Well heres what I did:
I made it and ran radiosity @ quality 0 and everything was black because i have no sky. I placed light fixtures all over and ran radiosity @ quality 0 and it lit up the entire map. Then I removed the lights. So the indoor area was lit. I thought light was light? How can you tell?
Posted: Thu May 29, 2008 12:23 pm
by Cryticfarm
0=bad.
Posted: Tue Jun 10, 2008 11:02 am
by Patrickh
He's saying to use quality of one before release, it makes it look nicer.
Posted: Sun Jun 15, 2008 5:50 am
by selentic
Looks bad, learn to model without just using extrude, tesselate, and bevel.
Posted: Sun Jun 15, 2008 5:53 am
by DEEhunter
Oh got selentic is at halomods now...
Posted: Sun Jun 15, 2008 5:59 am
by selentic
DEEhunter wrote:Oh got selentic is at halomods now...
Thats right, now you cant escape honest critique.
Posted: Sun Jun 15, 2008 6:00 am
by DEEhunter
Heh. We got enough honest cryitic here. I think this guy got the point way before your comment.
Posted: Sun Jun 15, 2008 6:17 am
by selentic
DEEhunter wrote:Heh. We got enough honest cryitic here. I think this guy got the point way before your comment.
Thats strange, I saw one comment about bad modelling, and it was hardly specific, It was just talking about the simplicity of the map.
Posted: Sun Jun 15, 2008 6:24 am
by DEEhunter
Im talking about the moderators. People like Tural and Veggie know there stuff. Now lets not get off topic.
Posted: Sun Jun 15, 2008 6:26 am
by selentic
DEEhunter wrote:Im talking about the moderators. People like Tural and Veggie know there stuff. Now lets not get off topic.
Well then if you have people who honestly crit on par, or better than I do, why are you crying about my being here?
E: Dont cry off topic on me, youre the one who derailed the topic :/
Posted: Sun Jun 15, 2008 3:23 pm
by DRL333
Looks like something from create a park on some Tony Hawk game.