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Tensity, Snow Grove, v2 Dissolusion, v2 Fragment

Posted: Wed Apr 25, 2007 1:55 pm
by Arteen
CMT has just released Tensity and Snow Grove, along with updates of Dissolusion and Fragment.

The maps now include (along with the CMT content from before):
-Ma5K is included to the tagset, those of you who played the first 2 Zanzibars will feel right at home with it
-Backpack Weapons, see what your enemy and allies are carying on them
-Q button flip, approach a slow moving enemy vehicle and press Q to flip it over
-Time Switch, Change whether the map is at night or day, sunset or midday

Tensity: http://hce.halomaps.org/index.cfm?pg=3&fid=2734
v2 Dissolusion: http://hce.halomaps.org/index.cfm?pg=3&fid=2735
v2 Fragment: http://hce.halomaps.org/index.cfm?pg=3&fid=2732
Snow Grove: http://hce.halomaps.org/index.cfm?pg=3&fid=2731

Tensity Day
Image

Tensity Night
Image

Dissolusion "Backwash"
Image

Dissolusion "343 Guilty Spark"
Image

Fragment Sunset
Image

Fragment Midday
Image

Snow Grove Day "Assault on the Control Room"
Image

Snow Grove Night "Two Betrayals"
Image

More images:
Tensity
v2 Dissolusion
v2 Fragment
Snow Grove

We hope you enjoy our work!

EDIT: D/L links for Tensity and Disso fixed. Download link is in the first post.
EDIT2: D/L links are now all HaloMaps.org

Posted: Wed Apr 25, 2007 2:22 pm
by auerhantheman1
The link for Tensity isn't working :(

Posted: Wed Apr 25, 2007 2:38 pm
by Arteen
Fixed. I forgot that h2vista.net does that. :(

Posted: Wed Apr 25, 2007 4:11 pm
by auerhantheman1
Thank you. Awesome maps btw :D

Posted: Fri Apr 27, 2007 9:50 am
by hamarskald
Argh! The race navs on Fragment STILL don't work... please, please fix them. This is a great race map but apparently the navs overlap other netgame flags. :(

Hamarskald/-JR-Pongo

Posted: Sat Apr 28, 2007 11:13 am
by Spartan-343
i love them
game play is awsome
incredibly fun to play ctf on snow grove. its always a fun little challenge to get into the other teams base and i just love the feeling of it when you have someone covering you during your assault on the enemy base
tensity is well, intense
it is %#&@ing crazy playing king of the hill on it with 16 people
there is almost non stop action on it and you always have to watch your back

game play 10/10
fun factor 10/10
graphics idk i have an old gfx card

over all 10/10

Posted: Mon Jun 18, 2007 7:45 pm
by youhoo7
nice....ima big fan of cmt...glad to see this out

Posted: Mon Jun 18, 2007 8:43 pm
by Xegrot
youhoo7 wrote:nice....ima big fan of cmt...glad to see this out
Do Not Bump Old Topics. If It's Old, Don't Post in It! :evil:

Been out

Posted: Tue Jun 19, 2007 9:36 am
by PaulR29
Ummm... yea they have been out but not here, still CMT hasn't freshley released them

Posted: Tue Jun 19, 2007 9:39 am
by Jabba_Wok
dam those maps are looking pretty swish. nice work.

Posted: Tue Jun 19, 2007 11:12 am
by CDK908
Jabba_Wok wrote:dam those maps are looking pretty swish. nice work.
just what you would expect from cmt.

by the way is there instruction on the time switch?

Posted: Tue Jun 19, 2007 12:14 pm
by wanksta
hey is cmt going too port these maps too H2V any time that would be freaking sweet. i could only imagine a 16 player game in tenesity *drooling* theirs usually only like 4 max in ce which sucks.

Posted: Tue Jun 19, 2007 12:53 pm
by 0m3g4Muff1n987
Now THAT would be 1337. I mean, dual-weilding would work and everything! The only problem is that you can't make custom stuff in halo 2 custom edition >_>. You'd have to wait for all the experts like kornman to hack the HEK.