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CMT UI release

Posted: Sat Jun 24, 2006 5:28 pm
by M4573R51337
http://cmt.haloimpulse.com/downloads/ma ... l_plus.rar

UI Released, hats off to zeph, we would never have it without him. I love him in the most non-testasterone way. Xbox halo ring shaders are restored and more. No checking for updates for your gamespy server loby either. Plus it seems to load faster than my old UI. Enjoy

Image

Posted: Sat Jun 24, 2006 5:32 pm
by GametagAeonFlux
When you copy+pasted the link from whatever other forum, you well...copy+pasted it, so it kept the shortened version as the hyperlink URL, including the dots.

Posted: Sat Jun 24, 2006 5:40 pm
by M4573R51337
fixed

Posted: Sat Jun 24, 2006 6:41 pm
by [IRC] Matty
The UI is sweet, heres another pic

Image

Xbox shaders rule!

Oh also;

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My name YAY lol :p (FireDragon)

Yay CMT SP Release is soon!

Posted: Sat Jun 24, 2006 10:08 pm
by Azzucips
looks awesome

Posted: Sun Jun 25, 2006 6:43 pm
by llamaboy772
WOW, i thought the graphics were supposd to be better on the PC :!:

Posted: Mon Jun 26, 2006 10:21 am
by Amit
yo pc grafx r better than xbox, bungie just took out a lot of good stuff when porting halo to the pc, the xbox grafx r equivalent to a GeForce 2, and the xbox processer is basically a Pentium 3. bungie and microsoft, as well as most or all gaming companies, optimized halo and halo 2 to look amazing on the xbox.

Posted: Mon Jun 26, 2006 11:17 am
by FleetAdmiralBacon
Amit wrote:yo pc grafx r better than xbox, bungie just took out a lot of good stuff when porting halo to the pc, the xbox grafx r equivalent to a GeForce 2, and the xbox processer is basically a Pentium 3. bungie and microsoft, as well as most or all gaming companies, optimized halo and halo 2 to look amazing on the xbox.
Oh so very wrong.
A GeForce2 can't even see the water, in fact, it can't even see the second level detail maps. GeForce2's are no longer even supported by nVidea.

Posted: Sun Jul 02, 2006 7:07 pm
by In Nomine Dole
How do I open the UI file to see the content guide?