DOWNLOAD:
http://www.halomaps.org/index.cfm?pg=3&fid=1575
FIXED
INFOZ:
This map is a SINGLE PLAYER MAP. If you attempt to load it as a MP map, Halo will crash. To load it, open up the console and type "map_name biohalo" without the quotes. Additionally, to set a difficulty, start Halo CE in developer mode, and type one of the following commands into the console:
game_difficulty_set easy
game_difficulty_set normal (<--this is the default difficulty, by the way)
game_difficulty_set hard
game_difficulty_set impossible
Then use the map_name command and play this map on the selected difficulty.
Anyway, this is my test of single-player scripting and fundamentals. This project took about 2 months to complete, and that was just scripting and population. The BSP is the same BSP as biohalo_alpha4, my other multiplayer map (don't play it, it sux!

The only known issue is that the Flood encounter that spawns when you leave the building can cause dramatic losses in framerate. Kill of some flood infection forms to improve your framerate a bit.
CREDITS:
p0lar_bear
BSP, floor lamp scenery, street lamp scenery, population, scripting
H2CE Team
Dome light scenery
Final Battle BG Music
Linkin Park - "Session"
Bungie/Microsoft
Everything else
And, what's a map release without a list-o-propz(tm)?
Special thanks are as follows:
> TheGhost - Your custom cutscene and cutscene recreations got me started with this all. Thanks for helping me understand how basic cutscene scripting worked, and thanks for the tags you released on Oct. 6.
> Kornman00 - Thank you SO much for helping me understand in-depth how Halo's engine and the editing kit works. Also, those SP pause menu widgets you released a while back also got me started on this.
> dg945 - You also get props for the SP widget tags.
Also, thanks to all of my testers for pointing out various bugs I would have missed:
Beavis, M4573R51337, 9mm-Man, Pope, Leonskey, Timo, Jahrain, Foamy, Scooby Doo, Sunny Sharma, Lightning, and the [HIV] Clan, as well as TheGhost and Kornman00.
---
First person to criticize me on using Linkin Park in this map gets it in the head; the music fits, and there are no lyrics. The Chief has NOT gone emo yet, so stay ontopic!
---
EDIT: Fixed the fuxed ending bug. To go into the tehnichal crap, I used (object_create_anew) to put the banshee back into its original place if it got knoced around during the fight. It turns out that if you (object_create_anew) a banshee while it's in or close to its initial position, it will bounce off of itself, because it's in two places at once, for a very short time. I fixed it by destroying it, sleeping the script for a short amount of time, and re-creating it. Now the game will finish.
Also, I added a checkpoint after killing all of the outdoor flood, and I knocked down the number of elites that spawn on Legendary.
TY Pope.Pope on AIM wrote:i got through the flood. then the elietes were like OMG OWNED!
