cityscape beta version 2
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Mb cause i made this weapons (except for models), and i decide who i help out with them and who i don't, i also made the ghost, and next you'll see a banshee and wraith, h2 pelican with turret mb(if it's finished).SODIS wrote:What strikes me the most is that, NKnave, aren't you on Masters' Coagualation Team, if so, then that means these weapons are also on the H2-Coagulation...so why let someone else use it if Masters is being so secretive about the Stuff on his map....as of now.
don't ask me for PC compatible tags, CE tags i could give, but i must first know abot your mod and be sure that's its worth it.
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Excelent map.
I espicially like the Ghost boost increase with time, i have so much fun with that.
and i like the way the player can now properly reload halo2 guns instead of a stale arm moving around like on some other halo2 maps (no offence to the creators of those maps)
i found a super weapon some where to (wont say where incase no one is surpose to know)
Although, i think the ghost should fire the original plasma but in a halo2 way
Brillient map, fantastic, even if it is only a Beta
/goes to play it now!
I espicially like the Ghost boost increase with time, i have so much fun with that.
and i like the way the player can now properly reload halo2 guns instead of a stale arm moving around like on some other halo2 maps (no offence to the creators of those maps)
i found a super weapon some where to (wont say where incase no one is surpose to know)
Although, i think the ghost should fire the original plasma but in a halo2 way

Brillient map, fantastic, even if it is only a Beta

/goes to play it now!
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Then you will be waiting for ever. Trust me. That is unless you catch him when he sighns on.[CL]9mm-Man wrote:*Is curious if this is H2 ripped stuff*
One thing, this dude really needs to uvw map the textures. Knave, you give out your ghost tags to people with cool tags?? =D *waits till you get on aim =D*
...whatever
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well u guys are still very off with layout but u are achieving the e3 look in a way but u added that reddish kinda smog look to it reminding me horribly of outskirts which is a lot diff i think from e3 style. All im gonna say you still gotta rework the layour the middle building and the landing pads still not right the most resembling thing to e3 i think thats good is the barracks.
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
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