This is where the Admins will put tutorials submitted by users.
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
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by Tural » Sun Apr 08, 2007 7:38 pm
Two problems.
1) That's not a render
2) You should be looking at the right-hand side panel in Max, not the menu bar.
birdman
Posts: 47 Joined: Wed Apr 04, 2007 7:59 am
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by birdman » Sun Apr 08, 2007 10:15 pm
what do you mean thats not a render? Its what i have so far, and on the right side of max on weld, the menu is not clickable.....
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
Contact:
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by Tural » Sun Apr 08, 2007 10:19 pm
You're probably not in vertex mode.
birdman
Posts: 47 Joined: Wed Apr 04, 2007 7:59 am
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by birdman » Mon Apr 09, 2007 9:42 am
ok i searched tuts, googled vertex mode in 3ds max, but i cant find how to get to vertex mode? Im seriously done if i get it welded adn ill be out of your hair FOREVER............
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
Contact:
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by Tural » Mon Apr 09, 2007 10:27 am
Just click the Vertex button on the Modify tab of the right panel.
Darco
Posts: 1299 Joined: Sun Apr 16, 2006 12:03 pm
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by Darco » Mon Apr 09, 2007 10:28 am
on the right, click vertex instead of face.
=[
birdman
Posts: 47 Joined: Wed Apr 04, 2007 7:59 am
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by birdman » Mon Apr 09, 2007 12:36 pm
Is it possible to weld even tho i pretty much have my model rendered? When i click weld i get a "no vertices within mesh threshhold" even tho it says i have 1000 selected...............
Darco
Posts: 1299 Joined: Sun Apr 16, 2006 12:03 pm
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by Darco » Mon Apr 09, 2007 1:55 pm
do you have it at 1000 or .001?
=[
birdman
Posts: 47 Joined: Wed Apr 04, 2007 7:59 am
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by birdman » Mon Apr 09, 2007 3:53 pm
I have it at .001 but under selection it says 1826 selected, am i selectin the vertices right?
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
Contact:
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by Tural » Mon Apr 09, 2007 4:10 pm
You have vertex number 1826 selected, not 1826 different vertices.
Darco
Posts: 1299 Joined: Sun Apr 16, 2006 12:03 pm
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by Darco » Mon Apr 09, 2007 4:19 pm
yeah you gotta make sure you select them all. just drag the mouse over the entire mesh to select all the vertices.
=[
TomClancey
Posts: 2565 Joined: Sat Jan 28, 2006 6:49 am
Location: Ohio
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by TomClancey » Mon Apr 09, 2007 6:38 pm
Or click "ctrl + a" to ensure you got them all.
birdman
Posts: 47 Joined: Wed Apr 04, 2007 7:59 am
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by birdman » Tue Apr 10, 2007 5:39 pm
ok i traced these lines clear back to my rubber. It cant be metal_dirty i think it has to be how im doin my masterchief_alpha, am i right? I have tried a few times exporting the alpha and it looks like the one in the tut
Darco
Posts: 1299 Joined: Sun Apr 16, 2006 12:03 pm
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by Darco » Tue Apr 10, 2007 6:02 pm
why are you using the alpha for the diffuse?
=[
birdman
Posts: 47 Joined: Wed Apr 04, 2007 7:59 am
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by birdman » Tue Apr 10, 2007 6:09 pm
cuz in the composit there are 3 maps, the first slot it says to put the masterchief texture, which is the alpha isnt it?
(WOW i cant beleave i actually understand enuf to ask questions)
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
Contact:
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by Tural » Tue Apr 10, 2007 6:11 pm
No... you put the regular image there.
Darco
Posts: 1299 Joined: Sun Apr 16, 2006 12:03 pm
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by Darco » Tue Apr 10, 2007 6:16 pm
the alpha is for the specular.
=[
birdman
Posts: 47 Joined: Wed Apr 04, 2007 7:59 am
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by birdman » Tue Apr 10, 2007 6:23 pm
SWEET,
thank you DARCO
thank you TURAL
I will give you a shout-out in the next montage i edit........
I LOVE YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!
lol jk
(more Q's may come later but i wanted to say thanks)
birdman
Posts: 47 Joined: Wed Apr 04, 2007 7:59 am
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by birdman » Tue Apr 10, 2007 7:42 pm
i know it may hurt your eyes....lol....something must be in wrong spot so im doing it again.
what exactly is the diffuse texture again?
Darco
Posts: 1299 Joined: Sun Apr 16, 2006 12:03 pm
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by Darco » Tue Apr 10, 2007 7:45 pm
the one you get the alpha channel from.
=[