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				[mod] Nuclear Winter
				Posted: Mon Aug 28, 2006 2:40 pm
				by Alchemist666
				Nuclear Winter V. One
Armageddon Mod Team's first mod.
After the Pillar of Autumn detonated, one section of the ring was successfully covered with a large energy shield, preserving the atmosphere. Other large sections of ring are still visible in the distance. The shield dominates the sky, and is similar to the one protecting the library in Halo 2. Artificial gravity has been enabled. (The forerunner were good planners.)
There is a forerunner artifact protected inside this installation. A team of heretic elites and an opposing team of covenant soldiers have been sent in to retrieve the artifact. It's now a fight to the death to retrieve the artifact and remain in one piece. 
Trailer
Vehicles
 
			 
			
					
				
				Posted: Mon Aug 28, 2006 2:58 pm
				by [IA]Paul
				Hey, I was thinking. There should be a little debug for this mod, as a member of AMT, when I played this, you got into the side seat of the snowhog from the left even when its on the right. You also get out to the left, so I would recommend changing the ghost seat to  the shade seat so you get in from the right. But, get this mod, I have loads of fun with it.
			 
			
					
				
				Posted: Mon Aug 28, 2006 4:11 pm
				by o90x42424
				Uh... Dude, no one cares. Lol. It's a good mod.
			 
			
					
				
				Posted: Mon Aug 28, 2006 4:14 pm
				by +Broderick+
				Best Mod Ive seen in a while
			 
			
					
				
				Posted: Mon Aug 28, 2006 4:40 pm
				by Halo_crazy
				damn straight  

  it was my idea too 

 !!!! i get like no credit AAAAAAAAAAAHAHAHA cause i cant skin 

 
			 
			
					
				
				Posted: Mon Aug 28, 2006 4:57 pm
				by blue_vistea
				hey when i used it i didnt neeed to open it up in hhk at all. it worked fine
			 
			
					
				
				Posted: Mon Aug 28, 2006 5:02 pm
				by +Broderick+
				Halo_crazy wrote:*** straight  

  it was my idea too 

 !!!! i get like no credit AAAAAAAAAAAHAHAHA cause i cant skin 

 
Lol
 
			 
			
					
				
				Posted: Mon Aug 28, 2006 5:47 pm
				by [IA]Paul
				I care! When I screw around and get in and out of the side seat, it pisses me off to go all the way around to get in.
			 
			
					
				
				Posted: Mon Aug 28, 2006 5:53 pm
				by o90x42424
				o.O
			 
			
					
				
				Posted: Mon Aug 28, 2006 6:41 pm
				by @noodle
				this may be one of the best mods ever! Good job.  I liked the trailer 

 lol
Edit: Can you just upload the file on to this website because I don't want anything to do with rapid share  

 thanks
 
			 
			
					
				
				Posted: Mon Aug 28, 2006 7:52 pm
				by blue_vistea
				
			 
			
					
				
				Posted: Mon Aug 28, 2006 8:17 pm
				by (}{)alo
				WOW WOW WOW WOW
Is that AI too???
			 
			
					
				
				Posted: Mon Aug 28, 2006 8:37 pm
				by Altimit01
				This is very good. It's nice to see some higher level mods out there. 10/10
			 
			
					
				
				Posted: Tue Aug 29, 2006 5:41 am
				by @noodle
				wow specres too! I wonder how much time he put into this 12/10  
 
Still waiting for the download not from rapid share thank you  

 
			 
			
					
				
				Posted: Tue Aug 29, 2006 5:45 am
				by WarHampster
				WOW! Great job! This mod is great!
			 
			
					
				
				Posted: Tue Aug 29, 2006 5:59 am
				by [IA]Paul
				Thanks, while I did not do anything for this mod, I am part of the AMT and have contributed ideas for a few levels.
			 
			
					
				
				Posted: Tue Aug 29, 2006 6:41 am
				by o90x42424
				Crap, guys the Spectre. . . Wasn't gonna be used. Damn. Lol. Try not to get us in trouble with whoever made it.
@noodle wrote:wow specres too! I wonder how much time HE put into this 12/10
Uh, it wasn't just him. It was a team effort.
 
			 
			
					
				
				Posted: Tue Aug 29, 2006 10:44 am
				by Alchemist666
				I Got  the spectre and the snowhog in and shh!
			 
			
					
				
				Posted: Tue Aug 29, 2006 10:48 am
				by BloodStain
				thats cool
			 
			
					
				
				Posted: Tue Aug 29, 2006 6:37 pm
				by SilentKnight064
				So, hey, dude that got the spectre working, er, um, hmm, I messed around with that thing for like an hour a few days before we released this mod.  How did you get it to work?  Or did you just swap the model with some scenery?