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Halo 3 Models

Posted: Mon Mar 24, 2008 10:27 am
by DarkShallFall
Here are some models I've been working on. For a Game ^_^
Image

Posted: Mon Mar 24, 2008 10:41 am
by DrXThirst
:o
Very nice.

Posted: Mon Mar 24, 2008 10:46 am
by bibbit
Methinks the SMG might need more detail, but I'm not sure.

Very nice indeed.

Posted: Mon Mar 24, 2008 2:54 pm
by ScottyGEE
They're pretty good....But the SMG looks shocking in comparison. Saying its not complete yet doesn't get you out of it.

Also the handle on the pistol isn't that detailed, but it may not need to be

Posted: Mon Mar 24, 2008 3:10 pm
by Aumaan Anubis
Great models, but the brute shot and SMG need a little more detail, in my opinion.

Posted: Mon Mar 24, 2008 3:41 pm
by Xero
AR Shotgun and sniper look bad ass rest look like lego blocks. 8)

Posted: Mon Mar 24, 2008 4:51 pm
by InvaderVeex
Image

Posted: Mon Mar 24, 2008 5:42 pm
by CDK908
plasma rifle looks a bit boxy...and ar is missing the mag lock( i think that's what it is...)

Posted: Mon Mar 24, 2008 5:51 pm
by peta-182
It's the safety switch your thinking about :wink:

Also, the energy sword should by straightened out a little. They changed the model a little bit in Halo 3. The model for it there right now is more like Halo 2. Pretty good models though, keep it up man :D

Posted: Mon Mar 24, 2008 6:02 pm
by Guest
to much boxness besides that its smexay

Posted: Mon Mar 24, 2008 6:53 pm
by antszy101
Xero wrote:AR Shotgun and sniper look bad ass rest look like lego blocks. 8)
Make teh lazar =P
Are you planning on Bump Mapping these? If yes, I don't think you need much more detail on the other weapons, but some more wouldn't hurt.

Posted: Tue Mar 25, 2008 3:15 am
by -DeToX-
I would think that bitmaps, and bumpmaps to go with the bitmaps would handle the detail just fine ;x.

I still think the bruteshot looks small though.

But Xero is right, my favorites are the AR, Shotgun and Sniper.

Posted: Tue Mar 25, 2008 5:03 am
by Geo
I like the human ones, not so much the covenant ones though. :?

Posted: Tue Mar 25, 2008 5:07 am
by CDK908
peta-182 wrote:It's the safety switch your thinking about :wink:

Also, the energy sword should by straightened out a little. They changed the model a little bit in Halo 3. The model for it there right now is more like Halo 2. Pretty good models though, keep it up man :D
actually he's missing both the safety and the one behind the ammo counter that they pull to unlock the mag and push back to lock the mag.

Posted: Tue Mar 25, 2008 6:40 am
by DarkShallFall
I made the shotgun, plasma rifle, plasma pistol, and the assault rifle in one day. So I didn't have time to add detail yet. We are making a Halo pc game like Garry's mod for Halo. The engine is in development atm. Soon we will need a team for content, models, bitmaps, sounds, animation, and some other stuff. If interested contact me via AIM.

Posted: Tue Mar 25, 2008 11:59 am
by SCORPION-396
Freakin Awsome!!

Posted: Tue Mar 25, 2008 3:49 pm
by TomClancey
Pretty nice models, some looks blocky, but detailed at the same time. Nice job on the human weapons, but I think the Covenant ones could use some touching up.
CDK908 wrote:actually he's missing both the safety and the one behind the ammo counter that they pull to unlock the mag and push back to lock the mag.
The bolt?

Posted: Tue Mar 25, 2008 3:53 pm
by RaVNzCRoFT
They're all very good, although I think the SMG and the Brute Shot need a little work. The Brute Shot looks like it's stretched horizontally, almost like an airsoft mini.

Posted: Tue Mar 25, 2008 4:21 pm
by Caboose{SE}
waayyy to blocky, looks like just a bunch of extruded faces and chamfered edges make up the detail : / do not like. spline or plane modeled?

Posted: Tue Mar 25, 2008 5:56 pm
by Cobain
yeah they do seem to be quite a bit blocky,and quite under-detailed.