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Looking for feedback on a beggining model

Posted: Thu Dec 13, 2007 12:10 pm
by antszy101
I have had 3ds max since maybe the first week of october. I created this using one plane and then extruding and such. I know there are some inaccuracies from the actual thing, but I'm still adding to it.
The newest revision stands at 1,408 polies and around 1600 vertices.
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^up to date^. Bottom two are older renders.
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Constructive criticism is appreciated.

Posted: Thu Dec 13, 2007 12:27 pm
by Hawaiian Modder
It looks great, I love it.

Posted: Thu Dec 13, 2007 1:46 pm
by SHOUTrvb
Not sure I see why there are so many pollies. It's pretty fair for a first, but attention to detail would come into play well here. It's very blocky and would be a pain to hold, so I'd add some curves and fix up a hilt.

Posted: Thu Dec 13, 2007 1:51 pm
by antszy101
By the hilt, do you mean the handle connected to the trigger?
Also, where do you think I should add curves? Around the back end or just around the edges in general?

Posted: Thu Dec 13, 2007 2:20 pm
by newbymodder
looks pretty good but the barrel is tiny lol

Posted: Thu Dec 13, 2007 2:38 pm
by InvaderVeex
Looking good so far. I suggest adding a flashlight. Wait is it on the Halo 3 model (<and that IS what you're doing right?)?

Posted: Thu Dec 13, 2007 2:46 pm
by Guest
very delicious

Posted: Thu Dec 13, 2007 2:49 pm
by SHOUTrvb
antszy101 wrote:By the hilt, do you mean the handle connected to the trigger?
Also, where do you think I should add curves? Around the back end or just around the edges in general?
Yeah, and think of the original AR. It's kind of bulky, but it's not all that blocky. Most all of your edges are very square. Oh, and the barrel is very small. Like I said, good for a first, but needs detail.

Posted: Thu Dec 13, 2007 8:55 pm
by youhoo7
i kinda like it actualy =]

Posted: Thu Dec 13, 2007 9:24 pm
by Xiion
barrel is WAAAAAAAAAAAAAAAY too small!!
unless you are making an airsoft gun model, which i find HIGHLY unlikely.

Posted: Fri Dec 14, 2007 12:05 am
by Kirk
Definitely good for a beginner, but I'd definitely try to work out both your block problem and the poly problem.

Posted: Fri Dec 14, 2007 6:21 am
by antszy101
Thanks for the feedback guys! I'll try to add some more detail and fix the edges/polies problem. Should the whole thing just be more rounded? Like adding a slight chamfer to the outer edges?

Posted: Fri Dec 14, 2007 6:38 am
by Cryticfarm
Wireframe please.

Posted: Fri Dec 14, 2007 11:52 am
by antszy101
I will get one up in a couple of hours. I can't use my modelling computer for a bit but I'll try for tonight at the latest.

Posted: Fri Dec 14, 2007 3:16 pm
by kornkidcrazy
Its looking good so far. Its just a little blocky and needs more detail.

Posted: Wed Dec 19, 2007 8:21 pm
by UPS
Barrel is good if you were going to poke someone with it, but too small if you shoot with it.