Page 1 of 1
[Model] Sniper.
Posted: Wed Dec 12, 2007 5:54 pm
by Senor_Grunt
Posted: Wed Dec 12, 2007 6:24 pm
by Guest
what program u use?
9/10 looks like you made a bunch of objects and put em together.
Posted: Wed Dec 12, 2007 6:26 pm
by Senor_Grunt
He used 3d's max. I didn't make them.

Posted: Wed Dec 12, 2007 6:27 pm
by Munsie
[quote="
Posted: Wed Dec 12, 2007 6:38 pm
by Guest
let me correct my self: hehem
ok when some one makes a model normally they start with a box.
but it looks like he made 50 boxes 20 clender 15 circles and more.
^^ that is not a model.
Posted: Wed Dec 12, 2007 6:40 pm
by Senor_Grunt
Not me. When I make a model, I do exactly what he did, then just 'weld' them all together. Thats how I make my models.
Posted: Wed Dec 12, 2007 6:42 pm
by JacksonCougAr
I start with... a couple primitives and work them into one object.
Posted: Wed Dec 12, 2007 6:51 pm
by {TP}Spartan
i start with a plane and i smooth it and shape it
Posted: Wed Dec 12, 2007 7:07 pm
by TomClancey
[quote="
Posted: Wed Dec 12, 2007 8:32 pm
by Senor_Grunt
Trillian/AIM convo. wrote:[19:09] derickisme: its a
[19:09] derickisme: 408 Cheyenne Tactical

Yeah.
Posted: Thu Dec 13, 2007 6:58 am
by Cryticfarm
Fix teh smoothing groups and
[quote="
Posted: Thu Dec 13, 2007 8:26 am
by Hawaiian Modder
It's a nice model, Except for the back piece. The texture/reflection he used for the render makes it look not as good. Try just making it a plain white or something on a black background for the render.
Posted: Thu Dec 13, 2007 8:36 am
by SHOUTrvb
It's a fair model, but your friend wont get very far if he just sticks a bunch of primitives together and alters the basic settings. There's a ridiculous amount of wasted polygons in there; with a high poly count none-the-less. The thing behind plane modeling is that you're using only what you need, and then some. There's really no limit. The kind of modeling your friend went with is pretty typical for a beginner, so I'm not being harsh, but he needs to practice more techniques and work on being more organized with his modeling.
Posted: Thu Dec 13, 2007 7:19 pm
by Caboose{SE}
perfectly put shout.
The model looks pretty bad, but it does actually resemble the gun. Putting primitives together is a very novice form of modeling and is a huge waste of polygons and will not get you a good result (unless you're an expert who likes to toy with primitives >_>). if your friend is truly interested in modeling have him try this tutorial on
plane modeling.
Posted: Thu Dec 13, 2007 8:35 pm
by youhoo7
i like, its not a difficult style of modeling, but it got the job done, and it looks perdy decent...i actually like how it looks allot..
Posted: Thu Dec 13, 2007 8:44 pm
by SHOUTrvb
I would also like to stress that you heed Caboose's post as well. The tutorial he kindly linked you to is one of the best modeling tutorials out and can be applied to almost anything. I recommend that your friend download it and not simply over-look it due to the large file size. It's well worth the time and space.