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[Model] m4a1

Posted: Sun Dec 10, 2006 1:34 pm
by gratmouth_v3
I work 2 month on this model. And Im very happy:

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I dont put download for keep my model just for me ^^

Posted: Sun Dec 10, 2006 1:39 pm
by Explosive American
The receiver and magazine are far too skinny. Get another reference pic with a better angle to show it.

Posted: Sun Dec 10, 2006 2:10 pm
by SnaFuBAR
proportions are way off and the stock is just wrong. also, you're missing details like an ejection port cover and rear sights.

Posted: Sun Dec 10, 2006 3:36 pm
by Caboose{SE}
SnaFuBAR wrote:proportions are way off and the stock is just wrong. also, you're missing details like an ejection port cover and rear sights.
^

ya know snaf, every time i look at this you exactly what i'm thinking but i just can never put it into the right words *get out of my head now >_>*

Posted: Sun Dec 10, 2006 3:59 pm
by Veegie[Temp]
Is English your first language? Seems to me you're just learning it(not meant to be offensive).

Also, I'm interested in how you managed to spend two months on this, did you place 10 vectices a day?

Posted: Sun Dec 10, 2006 4:05 pm
by GametagAeonFlux
Veegie wrote:Is English your first language? Seems to me you're just learning it(not meant to be offensive).
It isn't.

The proportions are a little off and it seems thin.

Posted: Sun Dec 10, 2006 4:14 pm
by StalkingGrunt911
Doesn't look that bad, but 2 months, that's a really long time for something that shouldn't take that long unless it was trying to be perfect...

Posted: Mon Dec 11, 2006 12:13 pm
by gratmouth_v3
I just put 1 hour per day. And i beginning to use 3ds max7