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[MOD]Medical gun for my Greengulch mod (is it good idea?)
Posted: Sun Oct 29, 2006 12:21 pm
by halo2
Heres a medical gun i might add in for Greengulch...I can also add flying crashed pelican.

Posted: Sun Oct 29, 2006 12:25 pm
by Jsk1610
I don't really like the model but if you made a gun shoot med packs and heal people that would be funny.
Posted: Sun Oct 29, 2006 12:26 pm
by halo2
it does shoot med packs but doesnt heal ppl yet
Posted: Sun Oct 29, 2006 1:08 pm
by Enlighten3d-one
I did this a while back, I can help you if you want.
Posted: Sun Oct 29, 2006 1:37 pm
by 1337muslim
lol... nice idea. Whats the first person look like?
Posted: Sun Oct 29, 2006 1:43 pm
by Jsk1610
well... I'm pretty sure it looks just like that picture except it doesn't show a spartan and it's closer up.

Posted: Sun Oct 29, 2006 1:48 pm
by halo2
first person looks like plasma pistol because u cant get the medpack to because the screen is blank
Posted: Sun Oct 29, 2006 2:28 pm
by CerealKiller
Nice idea but you might want to work on the models a bit more. A guy holding a medpack is too simple.
Btw, they have real "med-guns" in real life. Except they shoot bullets with medicine inside. I saw one of them at a flea market.
Posted: Sun Oct 29, 2006 8:42 pm
by Catalyst_BSX
CerealKiller wrote:Nice idea but you might want to work on the models a bit more. A guy holding a medpack is too simple.
Btw, they have real "med-guns" in real life. Except they shoot bullets with medicine inside. I saw one of them at a flea market.
That sounds more dangerous than helpful.
Unless you mean it's like a tranquilizer gun but instead of tranqs it shoots morphine or something. Bullets with medicine wouldn't be very helpful... because it's still a bullet.
Posted: Sun Oct 29, 2006 8:58 pm
by 1337muslim
lol... No u can cure ur friend if he has a headache by just putting some tylenol in some bullets and shooting him duh. Its how it works, dont question the guns authority.
Posted: Mon Oct 30, 2006 6:22 am
by SHOUTrvb
Make it so it heals someone if you hit them instead. It makes no sense to "shoot" a medpack, but it's more interesting when they hit them. Makes it more real.
Posted: Mon Oct 30, 2006 7:01 am
by {SA}DR
lol .. it would be funny , somone melees always a friendly and that friendly is always being shot by assault rifle ..
Posted: Mon Oct 30, 2006 10:52 am
by Si1v3rFir3
Enlighten3d-one wrote:I did this a while back, I can help you if you want.
I did this awhile back. For
THE WALL mod that we were gonna do.
It didn't look like a medpac though...
It was a skinned pistol.
OK...we were getting around to skinning it.
Add a crashed pelican.

and some explosions...

and more explosions...

Posted: Mon Oct 30, 2006 3:38 pm
by halo2
Si1v3rFir3 wrote:Enlighten3d-one wrote:Add a crashed pelican.
do u mean one that is flyable?
Posted: Mon Oct 30, 2006 5:02 pm
by rentafence
halo2 wrote:Si1v3rFir3 wrote:Enlighten3d-one wrote:Add a crashed pelican.
do u mean one that is flyable?
What part of crashed don't you understand?
Posted: Mon Oct 30, 2006 5:12 pm
by Jsk1610
halo2 wrote:Si1v3rFir3 wrote:Enlighten3d-one wrote:Add a crashed pelican.
do u mean one that is flyable?
Yes. Add a pelican that crashed and then starts flying again.[/sarcasm]
But really I think you should make it so that it heals people that sounds like a good idea. And I don't know if a crashed peli is necessary.
Posted: Wed Nov 01, 2006 8:55 pm
by halo2
Jsk1610 wrote:halo2 wrote:Si1v3rFir3 wrote:Enlighten3d-one wrote:Add a crashed pelican.
do u mean one that is flyable?
Yes. Add a pelican that crashed and then starts flying again.[/sarcasm]
But really I think you should make it so that it heals people that sounds like a good idea. And I don't know if a crashed peli is necessary.
I made the gun like exactly like the medic pack but i need a tester/testers to help me with it.
Posted: Thu Nov 02, 2006 9:42 am
by HPDarkness
I like the idea, but why Blood Gulch. The level is so over used.
Posted: Thu Nov 02, 2006 9:45 am
by GametagAeonFlux
HPDarkness1 wrote:I like the idea, but why Blood Gulch. The level is so over used.
It's possible to mod other Halo 1 levels?
/me gets on horse to tell the townspeople.
I think it'd be good to do a mod on another level...no one ever does a different map.

Posted: Thu Nov 02, 2006 10:07 am
by HPDarkness
Levels like Chiron, Rat Race, Derelict, Damnation, and Prisoner. Are never used in the modding community...
/me goes to mod those maps.