[Weapons WIP] Timberwar Weapons --- UPDATED

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
[RLG] El Crappio





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[Weapons WIP] Timberwar Weapons --- UPDATED

Post by [RLG] El Crappio »

=== UPDATED ===

For my upcoming CE map Timberwar, I have made a few weapons, so here they are. This will be updated. Weapons finished have a + next to them. * means they are not posted but still done. M9 Caseless Machine gun and HCSR60 Heavy Sniper Rifle dropped

UNSC Weapons:

M6C Light Magnum Sidearm+
MA5F Sharpshooter+
HAPVW3 Chaingun+
Silenced Night Operations MB56 Assault Rifle+
Silenced Night Operations M6C Light Magnum Sidearm+
Silenced Night Operations M6D Heavy Pistol Sidearm*
Silenced Night Operations S2AM Sniper Rifle*
M18 'Jackhammer' Rocket Launcher
M92 Scoped Squad Shotgun
MB56 Assault Rifle+
SR5 Light Sniper Rifle+
Silenced Night Operations SR5 Light Sniper Rifle+
M6D Heavy Pistol Sidearm*
S2AM Sniper Rifle*



Those are the weapons of which the UNSC will be using in the series. For the rebel Covenant Worshippers, they will be using these weapons.
(No Pics yet)

MA1 Rifle
Scoped MA1 Rifle.
M90 Shotgun.

Right, onto the weapons:

---M6C Light Magnum Sidearm---

Pictures (Since there will be lots they are URL's):

http://img154.imageshack.us/img154/963/magnum1ly2.jpg
http://img91.imageshack.us/img91/9716pg/magnum2vf7.j
http://img81.imageshack.us/img81/9951/magnum3ks5.jpg

Details:

*Does Not Repeat Automaticly
*Rate of fire is 8 RPS

Story: The UNSC Developed this weapon since the M6D was getting old and too powerful for a light sidearm, so they toned down its standard bullets and got rid of the scope, while making it faster firing for quick kills when your primary weapon is needing reloaded.

---MA5F Sharpshooter---

Pictures:

http://img83.imageshack.us/img83/5433/s ... er1cs6.jpg
http://img120.imageshack.us/img120/3771 ... er2ju5.jpg

Details:

*Has a Muzzle Breaker on longer barrel to reduce shakenes.
*Does Not Repeat Automaticly
*Rate of fire is 8 RPS
*Has large uplinked scope - same as the S2AM Scope.
*Higher Caliber Bullets than the MA5B

Story: UNSC Snipers were finding it difficult to encounter the Covenant at non-long ranges with their S2AM or SQQAS Sniper Rifles when moving to a differant position or moving with a platoon. So, the UNSC Techs developed a Sharpshooter Configuration MA5B Rifle, with a muzzle breaker and large linked scope.

---Silenced MB56 Assault Rifle---

Pictures:

http://img143.imageshack.us/img143/1305 ... le1aq1.jpg

Details:

*Has longer barrel than MA5B, meaning better accuracy
*13-16 RPS
*Higher Caliber Bullets than the MA5B
*Better flashlight mounted on the side of the rifle
*Silenced

Story: Too many Marines were being spotted when killing stealthily with their weapons because of the noise. So, techs made the Silenced Configuration MB56, with an updated flashlight for quick switches, and an updated uplink display.

---HAPVW3 Chaingun---

Pictures:

http://img218.imageshack.us/img218/2452 ... un1vd8.jpg
http://img144.imageshack.us/img144/9653 ... un2zl6.jpg

Details:

*Three long barrels
*Uses S2AM Base for stableness
*Heavy .50 Cal Warthog Chaingun Bullets.

Story: With M18's and M19's being used en masse on Halo to defend the Pillar Of Autumn, UNSC Destoryers turned to the next best thing - the HAPVW3 Heavy Chaingun. With massive bullets it is capable of easyily destorying structures and vehicles not to mention plowing through hordes of ground troups.

---SR5 Light Sniper Rifle---

Pictures:

http://img138.imageshack.us/img138/8573/sr51dh5.jpg (Errors will be fixed. The text says 'Will be fixed')
http://img242.imageshack.us/img242/6868/sr52bw6.jpg

Details:

*Does 8 by 8 RPS
*Does not repeat automaticly
*Will kill a standard unit in one shot

Story: The S2AM was getting too heavy and slow firing for simple use, so th UNSC techs developed the SR5 Light Sniper Rifle.

---Silenced SR5 Light Sniper Rifle

Pictures:
http://img88.imageshack.us/img88/78/silencedsr51es4.jpg

Details:

*Does 8 by 8 RPS
*Does not repeat automaticly
*Will kill a standard unit in one shot
*Silenced

Story: The S2AM was getting too heavy and slow firing for simple use, so th UNSC techs developed the SR5 Light Sniper Rifle. However, for night time or stealth operations, it was still to loud. So, techs modfied the rifle so the standard UNSC Silencer could fit on the barrel.

---Silenced M6C Light Magnum Sidearm---

Pictures:
http://img140.imageshack.us/img140/2489 ... um1tb2.jpg
http://img140.imageshack.us/img140/4308 ... um2pv7.jpg

Details:
*Does Not Repeat Automaticly
*Rate of fire is 8 RPS

Story: The UNSC Developed this weapon since the M6D was getting old and too powerful for a light sidearm, so they toned down its standard bullets and got rid of the scope, while making it faster firing for quick kills when your primary weapon is needing reloaded. This version is equipped with a silencer for stealth and night time operations.

---MB56 Assault Rifle---

Pictures:
http://img221.imageshack.us/img221/8076/mb561wb5.jpg
http://img132.imageshack.us/img132/5462/mb562wf7.jpg

Details:

*Has longer barrel than MA5B, meaning better accuracy
*13-16 RPS
*Higher Caliber Bullets than the MA5B
*Better flashlight mounted on the side of the rifle

Story: The MA5B was lacking many features. A uplink scope, accuracy, a most of all, high caliber bullets. So, the techs upgraded all of those things, and the result was the MB56, the new standard edition UNSC Rifle.

Will be updated again.
Last edited by [RLG] El Crappio on Wed Nov 29, 2006 2:13 am, edited 4 times in total.
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Post by PyroBlizzard »

Looks pretty cool. I liek all the variants of the sniper and assault models.
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Post by Boney526 »

I love how all of them are like mixes of models. Thats not even sarcasm, its really great.
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Post by 1337muslim »

I dont really like it, it just looks like u threw different weapons parts together. Try modeling or something.
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[RLG] El Crappio





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Post by [RLG] El Crappio »

1337muslim wrote:I dont really like it, it just looks like u threw different weapons parts together. Try modeling or something.
Read the whole thing, they're supposed to be like that. And, I do model, as I made a Famas, Chang Feng, and it is difficult to 'throw different weapons parts together'.
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Post by Trout »

Those look really good :)
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Post by Geo »

Hehehe, the chaigun-come-sniper is awesome.
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Post by {SA}DR »

Dude , teh Jackhammer is teh shotgun not teh rocket launcher.

models are coolness
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Post by xboxfanx »

nice guns i like them
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Post by =sw=warlord »

[quote="{SA}DR
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Post by scynide »

[quote="=sw=warlord"][quote="{SA}DR
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Post by Catalyst_BSX »

Hmm. You had better make that chaingun hard to get a hold of. Sounds like it could be too overpowering.
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Post by xXtR1Xm1Xx »

They look good.
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Post by Phoenix7 »

i like the bits of story that go with them ^_^
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Post by jameboy »

Like I said back at halopc.net, awsume.
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Post by TrashiestGerm »

Add massive recoil to that chaingun, along with some nasty spread, to keep the game balanced.
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Post by {SA}DR »

[quote="scynide"][quote="=sw=warlord"][quote="{SA}DR
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Post by TrashiestGerm »

Sadly, this is Halo, making your argument pointless. MUHAHAHAH!
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Post by [RLG] El Crappio »

Updated
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Post by Geo »

as Borat would say; Niiice.
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