Page 1 of 2
W.I.P. Sandwinder
Posted: Sun Oct 15, 2006 11:18 am
by DECOY
modded Sidewinder for haloPC. - Coming soon
available in 2 versions. mulitplayer as marine and single player with friendly AI and objectives.
altered the terrain on the map (new hills and gulleys)
new scenery items, custom scenario.
Waiting on other 617 team member to finfish vehicle and weapon desert camo skins.
www.halopc.net - squad617
Posted: Sun Oct 15, 2006 11:24 am
by bassofwayworn666
I think the ground skin looks crappy. Other than that, gj.
Posted: Sun Oct 15, 2006 11:27 am
by DoorM4n
now thats amazing
Posted: Sun Oct 15, 2006 11:38 am
by Jsk1610
Looks sweet. I also like the name.
Posted: Sun Oct 15, 2006 11:45 am
by Billy3764
how did u get the ground bumpmap to go away? Also what about the ice? Will your warthog slide when you go over the parts that used to be ice?
Posted: Sun Oct 15, 2006 11:49 am
by DECOY
Billy3764 wrote:how did u get the ground bumpmap to go away? Also what about the ice? Will your warthog slide when you go over the parts that used to be ice?
There is no ice.
bassofwayworn666 wrote:I think the ground skin looks crappy. Other than that, gj.
I think I need to edit the scales in the tag again....
Posted: Sun Oct 15, 2006 11:50 am
by Jsk1610
DECOY wrote:Billy3764 wrote:how did u get the ground bumpmap to go away? Also what about the ice? Will your warthog slide when you go over the parts that used to be ice?
There is no ice.
Just curious. How did you take out the ice?
Posted: Sun Oct 15, 2006 12:10 pm
by Dead Killa \ D
probobly modifyed the shader tag in hmt but you the plug in
Posted: Sun Oct 15, 2006 12:29 pm
by Dojorkan
the acritecture looks too human to be on a Halo. Perhaps you can use a different sky or get rid of the hal.
Posted: Sun Oct 15, 2006 12:49 pm
by DECOY
[quote="Dead Killa \ D
Posted: Sun Oct 15, 2006 2:06 pm
by Halo_crazy
new ce weapons added to it? with new animations mb? that would be sweet

Posted: Sun Oct 15, 2006 2:31 pm
by GametagAeonFlux
Sidewinder mods ftw.
Awesome Decoy.
Posted: Sun Oct 15, 2006 2:54 pm
by fishface617
yay! just in time for me to play with my broken arm!
*cries in corner*
really good job btw, it looks awsome.
Posted: Sun Oct 15, 2006 4:31 pm
by TrashiestGerm
Looks like uber pwnage in the making.
Posted: Sun Oct 15, 2006 4:34 pm
by ds8
Hey, I was wondering, you seem to know how to make maps, how come you don't make CE maps?
And what happend to
www.halopce.com ?
Posted: Mon Oct 16, 2006 10:06 am
by DECOY
ds8 wrote:Hey, I was wondering, you seem to know how to make maps, how come you don't make CE maps?
And what happend to
www.halopce.com ?
Technnically it was a CE map, right up until I ported back to PC. But I know what you mean, my own BSP's. Unfortunately I've only had 3ds for a couple of weeks, so this is how Il be getting my modeling up to scratch.
Halopce.com has server problems, the admins are looking at maybe moving it over to
www.halopc.net which is up and running at the moment anyway.
EDIT* I added a sand detail for the ground texture, but I might tweak a bit more once the rest of the bitmaps are in place.

Posted: Mon Oct 16, 2006 10:14 am
by ds8
looks really nice
Posted: Mon Oct 16, 2006 1:30 pm
by HPDarkness
It looks great. Are you still starting the ModSquad617 Team?
Anyways the map looks great I can't wait till the download.
Posted: Mon Oct 16, 2006 6:30 pm
by worsh19
its gonna be in outstanding
they should let him post in outstanding mods lol because we all know his mods always get there
Posted: Tue Oct 17, 2006 4:54 am
by [RLG] El Crappio
Awsome DECOY, have you considered about using the CSS weapons? And also adding my M1 Garad as a hidden one?