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[Model] AK-47
Posted: Sun Oct 15, 2006 11:11 am
by RaVNzCRoFT
The one thing I don't like is that poly error on the front of the weapon. I just can't get rid of it.
Third weapon model ever.
Oops, forgot a wireframe. I'll post it if anyone wants it. :leet:
Posted: Sun Oct 15, 2006 12:28 pm
by xlRainlx
lacks detail in the handle but other than that i think this is pretty good.
Posted: Sun Oct 15, 2006 1:33 pm
by avp DR@AGON
looks good but the shoulder thing is to flat
Posted: Sun Oct 15, 2006 2:27 pm
by xXtR1Xm1Xx
Nice job, I like it.
Posted: Sun Oct 15, 2006 2:33 pm
by Halo_crazy
sweet. it lacks some detail but with some work this could turn out to be a very good model so gj! also imo i think it would look better if you had the open stock instead of the closed stock
Posted: Sun Oct 15, 2006 5:15 pm
by SnaFuBAR
don't spline model again. it's totally inaccurate.
http://tutorials.moddb.com/16/Beretta-9 ... -Tutorial/
watch and learn.
Posted: Sun Oct 15, 2006 5:18 pm
by RaVNzCRoFT
Snaf, it's plane modeled. =/
Posted: Sun Oct 15, 2006 5:25 pm
by GametagAeonFlux
The details on it look kinda weird...like they're cut out of a giant foam block or something.
Posted: Sun Oct 15, 2006 5:28 pm
by Caboose{SE}
RaVNzCRoFT 3 wrote:Snaf, it's plane modeled. =/
is it plane modeled with verts or splines...
Posted: Sun Oct 15, 2006 5:58 pm
by RaVNzCRoFT
Caboose{SE} wrote:RaVNzCRoFT 3 wrote:Snaf, it's plane modeled. =/
is it plane modeled with verts or splines...
Vertices.
Posted: Sun Oct 15, 2006 6:42 pm
by SnaFuBAR
still very innacurate. keep practicing.
Posted: Sun Oct 15, 2006 7:02 pm
by DWells55
Nevermind.
Posted: Sun Oct 15, 2006 11:10 pm
by Supa1337
nioce
Posted: Mon Oct 16, 2006 7:29 am
by Geo
I like it

Posted: Mon Oct 16, 2006 1:16 pm
by RaVNzCRoFT
I haven't modeled much, so at this point I'm just trying to include detail, instead of necessarily staying on my references.