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my first ever model+bad skin
Posted: Wed Oct 11, 2006 1:23 pm
by tolak
me and a m8 decided to start making maps so i started on the models here is my first ,the Uzi:)
Posted: Wed Oct 11, 2006 1:34 pm
by Jsk1610
Pretty good for a first.
Posted: Wed Oct 11, 2006 1:35 pm
by CptnNsan0
not to bad for a first but looks a little messed up at the top. and make the handle and back straighter
Posted: Wed Oct 11, 2006 1:38 pm
by tolak
ok thx for tips

handle and back were like that in the picture i was working from and i thought top was messed up aswell couldnt get it right

Posted: Wed Oct 11, 2006 1:45 pm
by Jsk1610
hmm... looks pretty accurate.

Posted: Wed Oct 11, 2006 1:54 pm
by CptnNsan0
at the bottom of the handle it looks like a jagged edge is sticking oout. fix that and it will be good
Posted: Wed Oct 11, 2006 2:44 pm
by GametagAeonFlux
Eh...it's decent. Keep at it.
Posted: Wed Oct 11, 2006 3:17 pm
by xXtR1Xm1Xx
I think it looks alright. GJ.
Posted: Wed Oct 11, 2006 4:39 pm
by darco9x2
since you have max, next time press F9 and show us a render instead of a screen shot.
Posted: Wed Oct 11, 2006 5:33 pm
by SnaFuBAR
it's a poor model, but you're learning. keep at it. check out tutorials, ditch box and spline modeling.
here, you need these...
http://www.halomods.com/forums/viewtopic.php?t=18742
http://tutorials.moddb.com/16/beretta-9 ... -tutorial/
check those out, and model like that from now on. start plane modeling early. don't listen to people who are mediocre or poor at modeling when they tell you it's good, nice job.
hopefully, you take the criticsm into consideration and follow those tutorials.
Posted: Wed Oct 11, 2006 6:49 pm
by SHOUTrvb
Snaf hit the point well. Don't mistake his harsh critique as a mean spirited comment, that was actually a nice helpful one from someone with as high of standards as his. And in my semi-experienced opinion, it's an "alright" model. Good for learning, but not much else. Take this and turn it into what I know you can. The human imagination is a powerful thing, use it.