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[Wip] Flood Infected Terminal
Posted: Fri Sep 08, 2006 4:38 pm
by little_shadow
Well for those that haven't seen the pics in halo photography here are them again Im almost done but there is a small problem with some scenery but its all good here ya go
Evil Tunnel Stay Away

Looks like a prison now And NO train

I told them putting him in Jail was bad

My favorite part of the map(EVIL TUNNEL STAY AWAY)

I still think that part is cool
Posted: Fri Sep 08, 2006 4:41 pm
by Zigen
can the trains go through?
Posted: Fri Sep 08, 2006 4:42 pm
by little_shadow
Nope (Trains stinky)
Posted: Fri Sep 08, 2006 4:46 pm
by StalkingGrunt911
Looks really awesome with the gates for the garage but where are the flood. :\
Posted: Fri Sep 08, 2006 4:52 pm
by little_shadow
Lol I should like change the title basicaly its a flood infected looking mod
so not really flood but i could pull something out of my *** lol besides i still got work to do on it

Posted: Fri Sep 08, 2006 5:03 pm
by Veegie[Temp]
Creative.
Posted: Fri Sep 08, 2006 5:14 pm
by blood dimond
dude that looks so kick ass with the gates!
Posted: Fri Sep 08, 2006 5:38 pm
by Brianv
You should just take the train out. Unless you already have. Because I don't think there would really be a train service if the station was infected.
Love the mod

Posted: Fri Sep 08, 2006 6:33 pm
by ScottyGEE
Although you're probably doing this already, having atmospheric sounds will really kick up the feel of this mod...
Looks promising...But the mod better be scary...Like a first time playing doom 3 at midnight kinda scary...
Posted: Fri Sep 08, 2006 6:39 pm
by little_shadow
yep im getting sony sound forge now so i can put some custom sounds in it
Posted: Fri Sep 08, 2006 6:42 pm
by DoorM4n
little_shadow wrote:yep im getting sony sound forge now so i can put some custom sounds in it
We can only hope you buy it
Jk, this looks fantastic btw!
Posted: Fri Sep 08, 2006 6:45 pm
by XxSilencedDeathxX
ScottyGEE wrote:Looks promising...But the mod better be scary...Like a first time playing doom 3 at midnight kinda scary...
And THAT is froodlenutskieing scary.
I love the gates! Keep this mod going good.
Posted: Fri Sep 08, 2006 9:42 pm
by =Hunter=
Looks awesome.
Making it human combat forms vs. Marines would be even more awesome. *hint hint*
Posted: Fri Sep 08, 2006 10:01 pm
by antszy101
i wonder if u could put some active scenery into it that would jump out at you when you least suspected it and scared the crap out of you
that would be kick *** but i dont know what youd use for it
and its just in my dreams of course

Posted: Sat Sep 09, 2006 12:51 am
by =Hunter=
Could you somehow position bodies so they'd randomly fall out of/flop down from air vents and such?
That would win.
Posted: Sat Sep 09, 2006 9:29 am
by jzimmer09
Looks AWSOME, hope it turns out realy good

Posted: Sat Sep 09, 2006 4:52 pm
by Vicarious
you should get someone to place AI in the map and put them in small zones like where the sniper spawns , behind the truck , or behind poles , or in dark walkways and make the AI be flood juggernauts .....
does that work for ya scotty?

Posted: Sat Sep 09, 2006 5:29 pm
by GametagAeonFlux
Best looking Terminal I've seen in a while.

Posted: Sat Sep 09, 2006 8:04 pm
by =Hunter=
Oh. Blood and bulletholes would be cool too, if you could somehow get them to look authentic.
Posted: Sat Sep 09, 2006 8:26 pm
by DoorM4n
You should have the train in the map so that i gets stuck and falls off the rails once it hits the gate!
