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[Halopc mod]Bloodgulch Warzone 2.5

Posted: Mon Sep 04, 2006 6:49 pm
by boymonkey130
It's been a REALLY long time since I even touched modding, and I had never truly finished bloodgulch warzone, one of my favorite mods, and undoubtedly one of my few actually good mods. :lol:

Anywho, I decided to pick up modding a little bit again, and I thought that I'd finally finish this mod! Anyways, I've touched up on alot of the sparkediting, and added some lag-savers, as well as a few less-noticeable ones, and added ALOT of scenery. Most noticeably the enourmous building that's out in the middle of the map. Now, it's not done yet, but right now, it's a pretty blasted big building, and It'll make for some GREAT king of the hill games, as well as some nice CTF.
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The sky is tan like that because I messed up a little bit... but I'll be adding my own sky to it pretty soon. ;D

Posted: Mon Sep 04, 2006 6:53 pm
by GametagAeonFlux
Those are some pretty crazy structures you made there.

Posted: Mon Sep 04, 2006 6:58 pm
by XxSilencedDeathxX
Is that one of those bingo spinner things? :shock:

Lol, just kidding man, those structures are pretty cool.

Posted: Mon Sep 04, 2006 7:14 pm
by nintendo9713
Does it cause any lag? especially that...thing...

8.5/10 Overall, Good job.

Posted: Mon Sep 04, 2006 7:14 pm
by ds8
doesnt that lag?

Posted: Mon Sep 04, 2006 7:23 pm
by boymonkey130
It doesn't lag too much... yet... but I'm also going to add some extra things that I've learned. They help to reduce lag when there are alot of objects.

Posted: Tue Sep 05, 2006 6:41 am
by Dead Killa \ D
gj some 1 actually made somthing decent

Posted: Tue Sep 05, 2006 12:03 pm
by boymonkey130
Oh, and if anyone wants to help with models, skins, or ideas in general, feel free to pm me. just remember that this mod may not be released for a LONG time.

Posted: Wed Sep 06, 2006 2:35 am
by TrashiestGerm
Damn, this looks awesome. Just now I'm gonna give it a 7, those pics are all I need to know it rocks.