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[WIP] The Great Journey *Update 2*

Posted: Tue Aug 29, 2006 12:42 pm
by Vicarious
Ok , here is the first update , I have ran into some problems with the lightmaps , as you will see in the pix , but I have also made some progress by cleaning up the level and adding some things as well!

UPDATE!

I have had some problems with the lightmap
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I got working teleporters , they are both one way.
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This is the other side of the teleporters
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I blocked off the room that freezes
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umm...yea , I got these in , but , the lightmap screwed them up!
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Posted: Tue Aug 29, 2006 12:52 pm
by Halo 2 Rules!!
looks interesting, keep it up =)

Posted: Tue Aug 29, 2006 12:59 pm
by smacktalker
please use the correct IMG tags...

and why let someone fix your systemlink in HEX :roll: :roll:
use entity 1.2.1. to inject all items needed, and then simply click the "fix systemlink" button :?

Re: [WIP] The Great Journey

Posted: Tue Aug 29, 2006 1:07 pm
by G.I.R.
Vicarious wrote:Well , this is my first mod , so its sorta gonna be a great journey for me too! But , anywayz , this is a BSP conversion to the last level (The Same one as The Forgotten Room in the killtrocity map pack) :D

Its alright , but its no where near done , and the main point of this post is so that no one steals my name. It is SLC for right now , but everytime I release an update , I will have to get CGBLoony to fix it in HEX , so Im giving a big shoutout to him! He helped me alot. Theres not much done , I still have alot fixed , but anywayz , heres the pix!

And remember dont flame me because this is my first mod! 8)

This is going to be red bases flag
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These are my walkways (not finishes obviously)
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I need to add a door here
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Working Doors!
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The evil freezing room(it freezes when you go in here , I will have to block this room off!)
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The place for my weapons and player spawns as of right now!
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I hope I get some positve feedback!

You're welcome. But they're really fucking tiny.

Posted: Tue Aug 29, 2006 1:08 pm
by Vicarious
smacktalker wrote:please use the correct IMG tags...

and why let someone fix your systemlink in HEX :roll: :roll:
use entity 1.2.1. to inject all items needed, and then simply click the "fix systemlink" button :?
I cant upload to my normal IMG site , so I had to use those. And I removed 4 things that I needed and so entitys SLC fix button did not work. He had to do it in hex , so can you plz reply to the mod? THX!

Posted: Tue Aug 29, 2006 1:41 pm
by StalkingGrunt911
Looks cool I liked Forgotten Room so I will probably like this just depends on the gameplay.

Posted: Tue Aug 29, 2006 1:47 pm
by Vicarious
StalkingGrunt911 wrote:Looks cool I liked Forgotten Room so I will probably like this just depends on the gameplay.
THX! Can you get me a link to Forgotten Room? I wanna put it on my xbox so I can play it. Thx!

Im glad you have good thoughts for this ... I will make it as good as I possibly can , im gonna fix all of the gametypes (CTF , assualt , territories) and my dad is going to help me place everything (yes ,my dad) :D


Anywayz , Imma bout to go work on it. 8)

Posted: Tue Aug 29, 2006 2:05 pm
by StalkingGrunt911
Vicarious wrote:
StalkingGrunt911 wrote:Looks cool I liked Forgotten Room so I will probably like this just depends on the gameplay.
THX! Can you get me a link to Forgotten Room? I wanna put it on my xbox so I can play it. Thx!

Im glad you have good thoughts for this ... I will make it as good as I possibly can , im gonna fix all of the gametypes (CTF , assualt , territories) and my dad is going to help me place everything (yes ,my dad) :D


Anywayz , Imma bout to go work on it. 8)
:shock: Your dad but yeah if you fix the team spawns and all gametypes it would be alot better.

Posted: Tue Aug 29, 2006 2:11 pm
by GametagAeonFlux
Not bad for a first...good to see you're spending time on this one. :)

Posted: Tue Aug 29, 2006 2:14 pm
by =XHK=ZeroUltimate-Warrior
nice I didn't read too much at the top is this going to be like CE or a modded PC campang what? (camp ayn?) lol

Posted: Tue Aug 29, 2006 2:27 pm
by Vicarious
=XHK=ZeroUltimate-Warrior wrote:nice I didn't read too much at the top is this going to be like CE or a modded PC campang what? (camp ayn?) lol
lol , this is for Halo 2 and its a BSP conversion from the last campaign map to multiplayer :P

Posted: Tue Aug 29, 2006 2:29 pm
by x088x
This looks good, but please please PLEASE remember to spawn a lot of rifles, especially if you are going to have a main platform like TFD. On The Forgotten Room, all you have to do is get to the main platform first, grab the beam rifle, good game. :?

Posted: Tue Aug 29, 2006 2:41 pm
by Loonycgb2
your welcome for the slc and i love the mod i just hope u can get those extras u told me about

Posted: Tue Aug 29, 2006 2:55 pm
by Vicarious
Loonycgb2 wrote:your welcome for the slc and i love the mod i just hope u can get those extras u told me about
yes , we wil get those "Extras" in before the final release! :D :P :shock:

Re: [WIP] The Great Journey *Pix Fixed*

Posted: Tue Aug 29, 2006 4:02 pm
by slayer410
Vicarious wrote: The Freezing Room (will have to block off)
http://www.freewebs.com/fajlksd/mod%20pix/pic%2D4.jpg
I can fix that if you would like...

Re: [WIP] The Great Journey *Pix Fixed*

Posted: Tue Aug 29, 2006 4:57 pm
by Vicarious
slayer410 wrote:
Vicarious wrote: The Freezing Room (will have to block off)
http://www.freewebs.com/fajlksd/mod%20pix/pic%2D4.jpg
I can fix that if you would like...
Fix the freezing or add a door that doesnt move?

Because I can just replace an ITMC with a door and it wont move. :wink:

Posted: Tue Aug 29, 2006 5:32 pm
by slayer410
Fix the freezing. AIM me at lilballer4yu.

Posted: Tue Aug 29, 2006 5:55 pm
by MasterChief2829
Looks nice, but since this bsp has been used before, I have a question.
What makes this stand out against the other Control Room mods?

Posted: Wed Aug 30, 2006 12:05 pm
by Vicarious
slayer410 wrote:Fix the freezing. AIM me at lilballer4yu.
K , thx! I added you as a friend , just IM me when you get on :D
MasterChief2829 wrote:Looks nice, but since this bsp has been used before, I have a question.
What makes this stand out against the other Control Room mods?
All in due time , All in due time

Posted: Fri Sep 01, 2006 2:02 am
by OWN3D!
Reminds me ALOT of a mod in killtrocity mappack, looks almost identicle cept for the lightmap