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[wip][h2]machinima helper

Posted: Wed Aug 23, 2006 3:33 pm
by turk645
This is a project i decided to do to help out the machinima people. So far im working on getting the chief's hands at his sides and have it look right. I plan on putting different poses in here soon, poses such as crossing his arms or sitting on the ground. This will take a while but i think it will be worth it in the long run.
this is what i have so far, i think im going to start over though using a different weapon.

Image

Posted: Wed Aug 23, 2006 3:40 pm
by GametagAeonFlux
That's a pretty good idea, looks good so far except that one arm. :P

Posted: Wed Aug 23, 2006 3:52 pm
by x088x
<3 your jmad edits.

Posted: Wed Aug 23, 2006 3:53 pm
by turk645
i switched to a different gun and it looks better already because you can actually run with out it screwing up as bad as it did, ill have a pic in a bit.

Posted: Wed Aug 23, 2006 3:58 pm
by avp DR@AGON
can't you just use the animation of the weaponless mc from cario station or armory?

Posted: Wed Aug 23, 2006 4:01 pm
by GametagAeonFlux
Yes...but I don't think his arms are by his sides in that.

Plus, you can be weaponless in multiplayer.

Posted: Wed Aug 23, 2006 4:05 pm
by turk645
updated the pic with a better one, it may only be one hand but then again i've been working on this for about uhh 10 minutes. As long as the final result looks good though, thats all that matters.

Posted: Wed Aug 23, 2006 4:25 pm
by Elite747
GametagAeonFlux wrote:Plus, you can be weaponless in multiplayer.
Yees but that uses the sword animations, and it makes it look worse. MB change the sword anims to have his arms by his sides

Posted: Wed Aug 23, 2006 4:26 pm
by GametagAeonFlux
I coulda sworn the sp weaponless was the same as the mp one. Sorry, haven't played campaign in a while. :P

Posted: Wed Aug 23, 2006 4:35 pm
by turk645
im now running into a stupid problem, the right hand doesnt want to move right because when i move it the gun moves and not the right hand.

Posted: Wed Aug 23, 2006 4:47 pm
by MasterChief2829
GametagAeonFlux wrote:I coulda sworn the sp weaponless was the same as the mp one. Sorry, haven't played campaign in a while. :P
It is the same. I just did Co-Op to find out. Silly Elite747.

Posted: Wed Aug 23, 2006 7:11 pm
by Boney526
Nice, great idea.

Posted: Thu Aug 24, 2006 12:59 am
by ScottyGEE
Awesome Idea...I would also suggest a hand over face cry pose since everybody likes jokes in which somebody cries...

Posted: Thu Aug 24, 2006 1:42 am
by DWells55
Can you do an animation or only poses? I'd love to see the throatcut animation.

Posted: Thu Aug 24, 2006 1:55 am
by ScottyGEE
Speaking of throatcut...Need a forcechoke animation, for a simple mod of the gravity gun :D

Posted: Thu Aug 24, 2006 5:32 am
by turk645
if only it was custom animations, i can only do poses.

Posted: Fri Aug 25, 2006 8:47 am
by Flesh Rider
yeah looks like a great idea for future use dogg!

Posted: Fri Aug 25, 2006 2:51 pm
by uralllame
Maybe his left arm is broken?

Posted: Fri Aug 25, 2006 4:25 pm
by Elite747
MasterChief2829 wrote:
GametagAeonFlux wrote:I coulda sworn the sp weaponless was the same as the mp one. Sorry, haven't played campaign in a while. :P
It is the same. I just did Co-Op to find out. Silly Elite747.
When did I say they were differant?
When did I at all even mention SP?

Posted: Fri Aug 25, 2006 4:30 pm
by aka Monazight
If ANYONE knows anything at all about the injection of custom animations, throw me a PM or IM. I'd really appreciate it.

Very nice work, btw.