Page 1 of 2

(mod) Altitude [wip] -Updated Pics-

Posted: Wed Aug 23, 2006 10:55 am
by T Beezie
Altitude

This is my first mach mod, I just started it late last night. I was really tired of seeing all of those really BIG mach maps, no offense to anyone, don't get me wrong, It's just really hard somtimes to get enough people together on XBC or KAI to make the bigger maps enjoyable. So here's some pics of my progress thus far. I present to you, -Altitude-

thanks for all the help HSM

Image

Image

Image

Image

Image

Posted: Wed Aug 23, 2006 11:00 am
by T1xAnton
looks cool.

Posted: Wed Aug 23, 2006 11:03 am
by xheadshotmastax
w00t nice job dude

Posted: Wed Aug 23, 2006 11:18 am
by GametagAeonFlux
Looks pretty nice, I always did like that sky.

Posted: Wed Aug 23, 2006 11:44 am
by StalkingGrunt911
Looks cool are you working on the fixing the team spawns and it looks really fun for CTF good job. :)

Posted: Wed Aug 23, 2006 11:57 am
by T Beezie
I've already fixed the objective spawns and regular player spawns, I am currently working on the team spawns and the weapon spawns.

Posted: Wed Aug 23, 2006 12:06 pm
by smacktalker
nice one. looking g00d

Posted: Wed Aug 23, 2006 12:19 pm
by jordanimal
GJ Beezie! this aughta be fun!

Posted: Wed Aug 23, 2006 1:07 pm
by MrBalll
Looks good so far.

Posted: Wed Aug 23, 2006 1:15 pm
by MasterChief2829
Looks nice. Reminds me of Aerial in a way...

Posted: Wed Aug 23, 2006 1:24 pm
by Supa1337
Arial 2?? lol :D

Posted: Wed Aug 23, 2006 1:45 pm
by -DeToX-
Damn my upcoming map had a structure pretty similar to this >_<

Posted: Wed Aug 23, 2006 3:49 pm
by XxSilencedDeathxX
Looks cool. :)

Posted: Wed Aug 23, 2006 3:51 pm
by Veegie[Temp]
Pretty sky.

Posted: Wed Aug 23, 2006 5:00 pm
by Monkey Terd
Looks goldish. :shock:

Cool. 8)

Posted: Wed Aug 23, 2006 5:02 pm
by voodoo721
i like your skin

Posted: Wed Aug 23, 2006 5:21 pm
by T Beezie
Yeah, the gold part turned out pretty cool, I wish I could say, "I meant to do that", but I didn't. It's the same skin on the specimin lift that it had originaly, it's the lightmap that causes it to look goldish. I used the Cableroom 2 BSP, that's why it has that gold looking lightmap. I also swapped the gondalas' shader's with parts of the specimin lift's shaders to make it match up better.

Posted: Wed Aug 23, 2006 7:09 pm
by MrBalll
Looks pretty cool.

Posted: Thu Aug 24, 2006 4:11 pm
by T Beezie
^^Updated Pics @ the top^^

check em' out

Posted: Thu Aug 24, 2006 4:23 pm
by GametagAeonFlux
Ooooh shiny. Those things are briiiight.