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				[WIP]Tron Final *Update*
				Posted: Tue Jul 04, 2006 3:04 pm
				by Trulife8342
				Since people decided to bitch last time I edited I decided to quickly make a small ship model so you guys have absolutly nothing to complain about.
I did this last night I put about 20 minutes I still going to add lots of more details on the wings, maybe make some designs in illistrator and import them in, And I got all the UV Maps, diffuse maps, spec maps and bumpmaps done, and this is going into halo 2, and im not releasing any pics of the textured final till I see fit and seeing as im still not done with the ship all my maps are subject to change so yeah
 
 
New engines (hope you like these scotty 

 )

The Hull W.I.P
 
Final model, now to inject with the working shaders

 
			
					
				
				Posted: Tue Jul 04, 2006 3:08 pm
				by T1xAnton
				
			 
			
					
				
				Posted: Tue Jul 04, 2006 3:09 pm
				by P8ntballer24
				You have done well my apprentice....
			 
			
					
				
				Posted: Tue Jul 04, 2006 3:16 pm
				by RA1N THE ELITE
				that looks crazy.
			 
			
					
				
				Posted: Tue Jul 04, 2006 3:57 pm
				by r0tten
				looks good, doesnt remind me of a ghost at all though.
			 
			
					
				
				Posted: Tue Jul 04, 2006 4:00 pm
				by T1xAnton
				A h3 ghost should atleast have SOME of its h2 counterpart.  Anyway maybe it could be a h3 spectre.
			 
			
					
				
				Posted: Tue Jul 04, 2006 4:17 pm
				by Kirk
				Yeah, the H3 is going to look basically like the H2 and H1 versions of the ghost with a couple different things. This... I don't know.
			 
			
					
				
				Posted: Tue Jul 04, 2006 4:17 pm
				by Brianv
				I'd say lower the poly and put that into a ce map, looks awesome!
10/10 

 
			
					
				
				Posted: Tue Jul 04, 2006 4:27 pm
				by Dojorkan
				You should give it a new name since its nothing like a ghost. =P Cool though.
			 
			
					
				
				Posted: Tue Jul 04, 2006 4:55 pm
				by ScottyGEE
				Star wars 7 Pod Racer MB? 

 
			
					
				
				Posted: Tue Jul 04, 2006 4:57 pm
				by SnaFuBAR
				i see some people reacting like it's his, seemingly.  it's not.  and i don't see an h3 ghost looking anything like that at all.
			 
			
					
				
				Posted: Tue Jul 04, 2006 5:25 pm
				by DoorM4n
				T1xAnton wrote:A h3 ghost should atleast have SOME of its h2 counterpart.  Anyway maybe it could be a h3 spectre.
Spectre prolly wont even be part of the game 

 
			
					
				
				Posted: Tue Jul 04, 2006 5:48 pm
				by jzimmer09
				Looks trippy.. where do u sit.. in it?
			 
			
					
				
				Posted: Tue Jul 04, 2006 6:11 pm
				by Trulife8342
				I said my version of it, like it or not that how I thought the ghost would look like or what I would like it to look like/ w.e just to please everone ill change the name
			 
			
					
				
				Posted: Tue Jul 04, 2006 6:13 pm
				by -DeToX-
				jzimmer09 wrote:Looks trippy.. where do u sit.. in it?
You dont, you sit and eat a hotdog while it drives itself off a cliff...
 
			
					
				
				Posted: Tue Jul 04, 2006 6:14 pm
				by T1xAnton
				thats how you do it.  Now me i prefer to take a shit next to an angry bear.  Then jump in with my pants still down. and get shit all in my brand new seats.
			 
			
					
				
				Posted: Tue Jul 04, 2006 6:35 pm
				by Tural
				T1xAnton should be locked up, he's crazy.  

 
			
					
				
				Posted: Tue Jul 04, 2006 6:43 pm
				by T1xAnton
				GHGRA im gonna eat you.  As soon as I jump in my brand new Ghostamabob.  

  But seriously I do like this vehicle.  Now if someone could teach me to model.  Point me in the direction of 3ds max tutorials...7 and above.
 
			
					
				
				Posted: Tue Jul 04, 2006 7:27 pm
				by Beserker
				looks kl.....u should make the......thing....from thr materials to be shinier and reflect
			 
			
					
				
				Posted: Tue Jul 04, 2006 8:10 pm
				by Veegie[Temp]
				Those UV's need to be touched up.