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[WIP] Halo 2 Assault Rifle
Posted: Fri Jun 30, 2006 2:30 pm
by DarkMetal
Halo 2 Assault Rifle
Well I've been experimenting with models for about a month now... So I decided to start on one. I came up with a simple idea, the assault rifle from Halo: Combat Evolved. After downloading
wings3d, I learned it's basic functionality and started working... Here's what I have so far. It's nothing too special, but hey it's my first model.
Posted: Fri Jun 30, 2006 2:36 pm
by 0mfc0
Looks ok for a first model job.

Posted: Fri Jun 30, 2006 3:11 pm
by nintynine
cool can you inject it and take pics? i wouldnt know how

Posted: Fri Jun 30, 2006 3:28 pm
by DarkMetal
The picture taking will have to wait... I have no dashboard

If anyone taks pictures *cough* p8ntballer *cough* I could use your help!
Posted: Fri Jun 30, 2006 3:37 pm
by Alchemist666
dark|metal wrote:The picture taking will have to wait... I have no dashboard

If anyone taks pictures *cough* p8ntballer *cough* I could use your help!
dashboard isnt that a mac appliaction.
Posted: Fri Jun 30, 2006 4:47 pm
by CabooseJr
um he doesnt have a dashboard on his xbox.
Posted: Fri Jun 30, 2006 5:54 pm
by Caboose{SE}
why not just use the halo 1 model >_>
Posted: Fri Jun 30, 2006 6:35 pm
by CabooseJr
maybe he doesnt want to rip it?
Posted: Fri Jun 30, 2006 6:35 pm
by Trigger_six
Caboose{SE} wrote:why not just use the halo 1 model >_>
Cause he wanted to make it as his FIRST model. Make, not take

Posted: Fri Jun 30, 2006 8:16 pm
by CabooseJr
just liek i said
Posted: Fri Jun 30, 2006 8:40 pm
by Elite747
Even if he did rip it, Im posotive the Vertex and Index count won't match, so it would be impossible.

Posted: Fri Jun 30, 2006 9:07 pm
by GametagAeonFlux
Elite747 wrote:Even if he did rip it, Im posotive the Vertex and Index count won't match, so it would be impossible.

You can inject completely custom models in Halo 2. -_-
He
is trying to inject an Assault Rifle in Halo 2, correct?
Posted: Fri Jun 30, 2006 9:11 pm
by Elite747
Ok, sure if you can get the poly count the same. I just talked to Monkey Turd about it. The poly count must be the same and the size must be the same or bigger.
Posted: Sun Jul 02, 2006 4:37 am
by DarkMetal
Actually, I was just trying to make a first model -_-
Posted: Sun Jul 02, 2006 6:50 am
by Trulife8342
Elite747 wrote:Ok, sure if you can get the poly count the same. I just talked to Monkey Turd about it. The poly count must be the same and the size must be the same or bigger.
I dont get it, are you saying that the model you are injecting has to be the same poly count as the model your injecting over, if so than thats not true.... And good job on your first model
Posted: Sun Jul 02, 2006 4:45 pm
by aka Monazight
http://files.halomods.com/viewtopic.php?t=40474
Good job on your first model BTW. Much more than I can do

Posted: Sun Jul 02, 2006 4:58 pm
by T1xAnton
Double post! Woot! lol jk. Dont double post man.
Posted: Sun Jul 02, 2006 5:27 pm
by Elite747
Ok you proved me wrong. Now what am I supposed to like about this chopped in half AR?
I think I like this one better than the one in the tut.