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				[WIP] My First Model a SMG I made in Sketchup
				Posted: Tue Jun 27, 2006 11:15 pm
				by Alchemist666
				Well its like 3 in the morning and i got bored so i made a smg in sketchup. well its not finidhed , but heres the pic. 

 
			
					
				
				Posted: Wed Jun 28, 2006 12:26 am
				by Juniorman030790
				it looks interesting. Could you actually import a model like that into halo2?
			 
			
					
				
				Posted: Wed Jun 28, 2006 12:28 am
				by Alchemist666
				yes you should be able to
			 
			
					
				
				Posted: Wed Jun 28, 2006 4:54 am
				by TAZZ
				Nice SMG, Keep goin. ( <3 Sketchup )  
 
 
Tazz
 
			
					
				
				Posted: Wed Jun 28, 2006 6:32 am
				by benman08
				looks like 3 or 4 boxes put together with some some flat semi-circles. Sorry, its not very good. Sketch up is more for architectural modeling like buildings and what not(I used it taking CAD), not for weapons and other things of that nature.
			 
			
					
				
				Posted: Wed Jun 28, 2006 7:18 am
				by SpecOp44
				..looks good, but needs more detail
			 
			
					
				
				Posted: Wed Jun 28, 2006 7:32 am
				by V0Lt4Ge
				Looks very basic so far, but keep it up.
			 
			
					
				
				Posted: Wed Jun 28, 2006 7:35 am
				by T1xAnton
				Um ok.  Scares me a little but good job for a first.
			 
			
					
				
				Posted: Wed Jun 28, 2006 7:38 am
				by Alchemist666
				I Plan to im going to go into another editor and clean it up some
			 
			
					
				
				Posted: Wed Jun 28, 2006 7:41 am
				by T1xAnton
				Why are you modeling a weapon already in the game?
			 
			
					
				
				Posted: Wed Jun 28, 2006 7:56 am
				by PoopLoaf13
				mabye because he was bored???????? read the first topic...
say achemist you ganna put that in halo mac?
			 
			
					
				
				Posted: Wed Jun 28, 2006 7:59 am
				by T1xAnton
				Dont got sarcastic with me.  I was assuming he was putting it into h2 because I misread the juniormans post.
			 
			
					
				
				Posted: Wed Jun 28, 2006 11:58 am
				by {SW}Spartan327
				Woo thats cool looking, not in terms of detail because it has none, but still cool. I can't model for beans in any program, Blender, Sketchup, you name it! Unless I could get a hold of clay, forget modeling.  

  I stick to skinning... Heh, looks very basic.
 
			
					
				
				Posted: Wed Jun 28, 2006 4:34 pm
				by wilson
				That's actually very good. I have never seen an actual decent model in sketchup before. I have only seen boxes and 3d diagrams, but that smg looks very good compared to a lot of other attempts.
			 
			
					
				
				Posted: Wed Jun 28, 2006 4:52 pm
				by benman08
				Those are boxes.... i dont understand why you guys think this is so good?
			 
			
					
				
				Posted: Wed Jun 28, 2006 5:04 pm
				by PoopLoaf13
				benman08 wrote:Those are boxes.... i dont understand why you guys think this is so good?
some poeple cant even model...thats why
 
			
					
				
				Posted: Wed Jun 28, 2006 5:19 pm
				by wilson
				benman08 wrote:Those are boxes.... i dont understand why you guys think this is so good?
He did it in Google Sketchup. That's like creating a good texture in MS paint.
 
			
					
				
				Posted: Wed Jun 28, 2006 5:52 pm
				by benman08
				Your analogy makes no sense at all. The model is bad, get over it. Sketch up is not a weapon modeling tool, it is a CAD tool. It is meant for making architecture and what not.
			 
			
					
				
				Posted: Thu Jun 29, 2006 12:07 pm
				by Trulife8342
				good smg model, Atleast for sketchup. Anyways lol im with Veegie on this one too
			 
			
					
				
				Posted: Thu Jun 29, 2006 1:17 pm
				by Diablo65
				*turns into google* Did you mean: Flaming?
On-topic, It's kinda simple, but I like it anyways. Is it possible to convert Sketchup models so we can use them in Halo?
*imagines House-shaped grenade*