Page 1 of 1

jarhead

Posted: Sat Jun 17, 2006 1:35 pm
by Lowallyn

Posted: Sat Jun 17, 2006 1:41 pm
by halmn007
isnt this just plain flat land with no texture at all with vehicles and a frieken flag!!!!

Posted: Sat Jun 17, 2006 1:45 pm
by Lowallyn
yes read the link lol my gmax died

Posted: Sat Jun 17, 2006 2:06 pm
by Sniper_Wolf
Well, that would have been a great idea. Hopefully you fix Gmax.

Posted: Sat Jun 17, 2006 4:04 pm
by dalamar
well just make the ground have 20 verts both ways then apply the noise modifier

Posted: Sat Jun 17, 2006 4:06 pm
by r0tten
good idea, sounds like all crazy hell when playing.

Posted: Sat Jun 17, 2006 4:26 pm
by In Nomine Dole
If you're making a Jarhead map, it would be cool if you made it the flaming oil fields. That would be super-giggity. You could set the offensive base in the desert outside of the oil fields, and put the defensive base in the oil fields, the latter being complete with:

- A pitch-black, smoke filled sky.

- Huge columns of flame spouting from the ground (designated areas that spawn the flamethrower projectile, except much wider, and with the firing sound swapped with that of the regular fires on the T&R and PoA). Also, if you step into them, make it so that you sink into them, die, and then get shot back up into the sky(scripting from the lava-pools in Lolcano).

- Keeping with the columns of flame, also make them spout the slime that drips from the ceiling in 343GS, color it black (like the raining oil from the movie), re-color the patches where it hits the floor, and for more cool rain effects, enable dynamic weather (environmental rain), and if you can, color that black too. Very probably a tad difficult, though...

- Lastly, make random black puddles along the floor and, you guessed it, color those black also.

Anyway, besides being difficult and next to impossible, they're just suggestions and it's your map. Kudos and keep up the good work.
-signed, Dole (Ha! I got a real siggy...)

Posted: Sat Jun 17, 2006 4:35 pm
by r0tten
that was a fantatsic idea ^

Posted: Sat Jun 17, 2006 5:15 pm
by In Nomine Dole
Giggity, Giggity, Ohhh-Raagh...
(Check out the signature, I might be the only person on the board who acutally *gasps* SIGNED a SIGNATURE?! NOO WAAAY!! Who'da thunk it?!

Posted: Sat Jun 17, 2006 5:31 pm
by SilentKnight064
If you could rip :shock: (omg) **cough**cough** (borrow) the pelican smoke from halo2 (like when it's crashing) that would be the perfect color and gross thick density and stuff.

Or I guess you could just color smoke black. Anyways I love the whole idea.

Posted: Sat Jun 17, 2006 5:50 pm
by GametagAeonFlux
Maybe you should wait until you get more progress to show.

Posted: Sat Jun 17, 2006 7:50 pm
by {HPC}midwaymas
Is this supposed to be based off a specific local. from jarhead, or is it basicly Desert Storm?

Posted: Sun Jun 18, 2006 12:01 pm
by r0tten
In Nomine Dole wrote:Giggity, Giggity, Ohhh-Raagh...
(Check out the signature, I might be the only person on the board who acutally *gasps* SIGNED a SIGNATURE?! NOO WAAAY!! Who'da thunk it?!
yeah you might be the only person who didnt read the sig regulations either. 500x120 is the max size for sigs.

Posted: Sun Jun 18, 2006 12:45 pm
by SnaFuBAR
this is not even worth showing.

Posted: Sun Jun 18, 2006 3:01 pm
by Lowallyn
SnaFuBAR wrote:this is not even worth showing.
lol THANKS :D :D :D i love good comments lol

anyway its not really the pics that were counted it was more the idea

ill make a new sky... i have photoshop now... ill *try* to make ew weapons and vehicels like it says on the user forums but i cant make a marine biped with gmax.... so unless some nice good people who dont have anything else to do would like to help and maybe start over the entire thing from the beginning and turn this into a project thatd be cool

i also fixed gmax, it didnt work after reinstall so i uninstalled again then delted reg entries then reinstalled and TADA it worked