Halo Art Showcase / Critique

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
DWells55





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Post by DWells55 »

GametagAeonFlux wrote:Nice job, was that tracing or a free hand with a reference picture?
The outline is traced, everything else is freehand with a reference.
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Post by Tvral »

That's pretty good for freehand =)
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Post by Kirk »

http://kirk.halomodshelp.org/flashlight2.jpg

Master Chief is researching a covenant ruin... he's holding a flashlight but you probably can't see it in the pic.


One thing I couldn't get was MC not to look like crap. I'm going to experiment with some other settings to make him look better (That lighting doesn't work very well with him, and his angle too.
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benman08




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Post by benman08 »

That looks real good.
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GametagAeonFlux




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Post by GametagAeonFlux »

His rubber needs to be blacker methinks.
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Snave




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Post by Snave »

Made slight adjustments to some bump maps, I also made two or three materials changes. Added some major lighting to the scene, it's starting to look how I imagined it to be when I started. :)

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Post by GametagAeonFlux »

Very nice Snave. I love it. =)

But your lights need opacity maps. ;)
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Post by Snave »

They do, you just can't see it from the intense light coming from them ;)

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Post by Halo 2 Rules!! »

lookin good snave!
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Post by INSANEdrive »

DWells55 wrote:So... I discovered this crazy thing called a pencil lying around. Apparently it predates the keyboard as a written communication device.
And then... there is Wacom 8)
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Post by Jordan »

still testing my materials out and playing with the visor.
im in the process of rigging it, only have the head and arms done (as you can probably tell)
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"darkns"





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Post by "darkns" »

not bad hey jordan remember me darkns pker?
http://www.halokit.com all your modding needs
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benman08




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Post by benman08 »

Thats real good jordan, I like it.

Heres a 360 view of my MC with speculare bloom.
http://media.putfile.com/Bloom
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BFIGHTER
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Post by BFIGHTER »

Thanks Ajem and ben.


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like what ya see?
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Snave




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Post by Snave »

You need to mask off that rubber..
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Post by =Hunter= »

Nice.

I should scan my Marine drawing and show you all... hmmm, later mb.
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Post by GametagAeonFlux »

Your rubber needs to be much darker, it seems really washed out.
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Post by Kirk »

I like the visor, but I'm not a fan of much else. Even the armor seems a bit washed out.
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Post by Chief Cow »

dont forget to smooth those fingers, they looks odd in some spots
Eat more chicken
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Post by Snave »

Thanks to trep, he converted my scene to the Brazil renderer.

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Last edited by Snave on Mon Apr 10, 2006 7:15 pm, edited 1 time in total.
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