[model] The other covanant sniper

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saddamsdevil





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[model] The other covanant sniper

Post by saddamsdevil »

ok, here is our scenario of today. we are all happy *yay* we bought our first copy of halo 1. (in this scenario halo2 is not out yet) we meet human and covenant weapons, no beam rifle yet so the weapon count is uneven.
WHAT WEAPON DOES THE COVENANT MISS? sniper!
This is my first weapon remodel, so I'm gonna need CC and lots of it. So veegie here it is:
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my very fake looking FP simulation:
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For those who didn't see it yet... it's a remodel of the needler.
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Post by HK-47 »

10/10! was any indicies and verticies added?
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Post by saddamsdevil »

Dire Hunter wrote:10/10! was any indicies and verticies added?
no, I used the gbx model of halo ce, can I inject that one into halo?
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Post by HK-47 »

select all of the model and check the indices and vertices then check the one of halo...see if they match.
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Post by saddamsdevil »

Dire Hunter wrote:select all of the model and check the indices and vertices then check the one of halo...see if they match.
I just dragged the vertices, so how can it be increased?
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Post by =sw=warlord »

ce usualy has more vertices and indicies.
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Post by saddamsdevil »

Same vertices, more indices
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Post by =sw=warlord »

hmm might go in try it if not then you could probly redo it with thr fp model from halo.
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Post by HK-47 »

ALWAYS do the fp model in halo its easy to make it appear in 3p.
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Post by saddamsdevil »

I can't extract halo1 models, I tried.
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Post by HK-47 »

Go into HMT

then PC MODEL

find the needler FP and click the one model thats in fp then extract when it prompts say yes...
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Post by saddamsdevil »

I know how, it just doesn't work on my pc... when I import into 3dsmax I don't see a model...
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Post by HK-47 »

Ah i see...my comp barely runs any 3d modeling program WICH PISSES ME OFF!
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Post by =sw=warlord »

thats it then 3ds max screws the models up when u put them back in halo it most likly wont work.
will for ce though...
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Post by saddamsdevil »

:oops: how do I make a halo ce weapon? :oops:
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Post by =sw=warlord »

involves the halo editing kit and a few other things or u could go the easy side and remodel the fp model.
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Post by saddamsdevil »

I choose the hard side :P .
the FP model I ggot, when injecting it I get an error, SO... Halo Ce is the only thing I can do right now.

How do I make halo ce weapons?
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Post by Microx256 »

saddamsdevil wrote:I choose the hard side :P .
the FP model I ggot, when injecting it I get an error, SO... Halo Ce is the only thing I can do right now.

How do I make halo ce weapons?
ill tell 2 u on MSNM :P
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by saddamsdevil »

Z_25 wrote:
saddamsdevil wrote:I choose the hard side :P .
the FP model I ggot, when injecting it I get an error, SO... Halo Ce is the only thing I can do right now.

How do I make halo ce weapons?
ill tell 2 u on MSNM :P
ur a CE god!
╞╪╕▲╒╪╡
Last edited by saddamsdevil on Tue Jan 03, 2006 4:38 am, edited 1 time in total.
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Post by Microx256 »

saddamsdevil wrote:
Z_25 wrote:
saddamsdevil wrote:I choose the hard side :P .
the FP model I ggot, when injecting it I get an error, SO... Halo Ce is the only thing I can do right now.

How do I make halo ce weapons?
ill tell 2 u on MSNM :P
ur a CE god!
eyhm.....
lol.....
funny.....
'god'.....
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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