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				Model WIP: H&K MP5
				Posted: Thu Dec 15, 2005 7:01 pm
				by CtrlAltDestroy
				
			 
			
					
				
				Posted: Thu Dec 15, 2005 7:06 pm
				by rentafence
				
  Pretty
 
			 
			
					
				
				Posted: Thu Dec 15, 2005 7:10 pm
				by Zenaku213
				wow thats really nice l33t  i can belive u only started modeling not tha long ago 

  btw very very nice cant wait fo that shitz in yo mod
 
			 
			
					
				
				Posted: Thu Dec 15, 2005 8:03 pm
				by SnaFuBAR
				lots of wasted poly's on the cylindrical parts of the gun.  looks like you're missing details on the sides.
			 
			
					
				
				Posted: Thu Dec 15, 2005 8:07 pm
				by tebteb
				SnaFuBAR wrote:lots of wasted poly's on the cylindrical parts of the gun.  looks like you're missing details on the sides.
the model's awesome  

 
			 
			
					
				
				Posted: Thu Dec 15, 2005 8:13 pm
				by SnaFuBAR
				yeah, it's nice, but there's lots of waste and not much detail.  so it's not awesome, but i will admit, it is very nice.
			 
			
					
				
				Posted: Fri Dec 16, 2005 10:15 am
				by Infern0
				Polywastage indeed, you could get a 12 sided cylinder, and it would look just as good as an 18 side cylinder 
And not to mention, add some detail.
It looks nice though!
 
			 
			
					
				
				Posted: Fri Dec 16, 2005 1:32 pm
				by SnaFuBAR
				12 is still a waste. use an 8 sided cylinder.
			 
			
					
				
				Posted: Fri Dec 16, 2005 1:51 pm
				by Infern0
				SnaFuBAR wrote:12 is still a waste. use an 8 sided cylinder.
Not really. Nub! 
No, seriously. You can just get away with as much detail. Or you could use 8 sided cylinders because the loop aint gonna get in view that much. 

 
			 
			
					
				
				Posted: Fri Dec 16, 2005 2:12 pm
				by Veegie[Temp]
				Your wireframe render shows the wires behind the model over the front of it. :-S
			 
			
					
				
				Posted: Fri Dec 16, 2005 2:30 pm
				by CtrlAltDestroy
				Yeah, I did it really quickly.
			 
			
					
				
				Posted: Fri Dec 16, 2005 4:01 pm
				by Caboose{SE}
				stop complaining about wasted polys its only 608  

  lol
comin along nicly, l33t
 
			 
			
					
				
				Posted: Sat Dec 17, 2005 10:36 am
				by {HFD}  Axle
				i remember your H&K  MP5 as a model for halo it was great gj
			 
			
					
				
				Posted: Sat Dec 17, 2005 12:07 pm
				by Veegie[Temp]
				[ZMT] L33T wrote:Yeah, I did it really quickly.
You don't have to PS to get wireframe properly over the model =\
 
			 
			
					
				
				Posted: Sat Dec 17, 2005 9:56 pm
				by CtrlAltDestroy
				A quick texture I made...
EDIT:

 
			 
			
					
				
				Posted: Sat Jan 07, 2006 8:20 am
				by wasserbrunner
				GREAT!!! 10/10
EDIT: opps sry for the bump....i searched L33ts name to see some of his mods and this was on the first page so i didnt think it was old  

 
			 
			
					
				
				Posted: Sat Jan 07, 2006 8:54 am
				by benman08
				>_<
			 
			
					
				
				Posted: Sat Jan 07, 2006 10:33 am
				by GametagAeonFlux
				I think the texture could use some work, but it's kinda obvious because it's only a temp/quick skin job.
I like the iron-sights render you did up top.
			 
			
					
				
				Posted: Sat Jan 07, 2006 12:56 pm
				by Explosive American
				Nice model, i just think you should extend the first stock, instead of using the bulky one.
			 
			
					
				
				Posted: Sat Jan 07, 2006 12:59 pm
				by GametagAeonFlux
				I agree, I like the 1st stock more than that bulky one.