Page 1 of 1
					
				Map: Erosion WIP
				Posted: Wed Nov 09, 2005 6:18 pm
				by argrn
				
			 
			
					
				
				Posted: Wed Nov 09, 2005 7:04 pm
				by benman08
				Pretty sweet, I like it. What program is that you are using, just curious.
			 
			
					
				
				Posted: Wed Nov 09, 2005 7:05 pm
				by GametagAeonFlux
				Looks cool, what's the theme?  *Covenant, Forerunner, Human*?
And lemme guess....Zbrush?  3ds Max?  Maya?  Lightwave?  lol
Might want to render it next time.
			 
			
					
				
				Posted: Wed Nov 09, 2005 7:37 pm
				by argrn
				3dsmax 7, and why render it? its a WIP... not a picture that is supposed to be pretty, a viewport grab shows much more details than a render with backface cull and wireframe.
			 
			
					
				
				Posted: Wed Nov 09, 2005 9:43 pm
				by shade45
				Nice u should wait for Prometheus and put this in halo2 

 
			 
			
					
				
				Posted: Thu Nov 10, 2005 9:17 am
				by Zasz
				Thats pretty good. Likin the caves and all. It would be great if you get a canyon-like texture for it.
			 
			
					
				
				Posted: Thu Nov 10, 2005 1:50 pm
				by argrn
				Working on it, I'm looking around for a (or a few) good real photographs that I can use to make a tileable texture out of.
			 
			
					
				
				Posted: Thu Nov 10, 2005 3:35 pm
				by shadowkhas
				Lookin' good!
			 
			
					
				
				Posted: Thu Nov 10, 2005 5:23 pm
				by soccerbummer1104
				HEK comes with some cannon textures. there in the sp level folders and the level folders under the text folder in your main data folder (hope you understood that) theres about 4 different 1s to choose from. lookin good btw.
			 
			
					
				
				Posted: Thu Nov 10, 2005 8:28 pm
				by argrn
				I know.. I used them in my last map, but I think I a custom one would look better here.
			 
			
					
				
				Posted: Fri Nov 11, 2005 6:15 am
				by Snave
				Potential  
