Page 1 of 2

[WIP] Halo CE mapping team needed

Posted: Sun Oct 02, 2005 1:33 pm
by Choking Victim
ShadowSpartan and I are making a singleplayer level for CE based on the halo 2 E3 2003 Demo but we are new to CE and we need a team. The following jobs are open for experienced mappers:
1. animator
2. scriptor
3. skinner
4. 3rd modeler
5. Tagger
6. someone who is very experienced with ce and can get it all in game
7. a cinematics guy who can make cutscenes

Shadow Spartan and i can model a little bit heres our progress:

Posted: Sun Oct 02, 2005 1:42 pm
by benman08
I can animate, contact me on aim, msn, or email

Posted: Sun Oct 02, 2005 1:45 pm
by ShadowSpartan
Ok. Cool. Can you sign on AIM right now?

Posted: Sun Oct 02, 2005 1:45 pm
by ExileLord
Prefix in 24 hours or deletion.

Posted: Sun Oct 02, 2005 2:19 pm
by CtrlAltDestroy
I'll model and tag.

Posted: Sun Oct 02, 2005 2:53 pm
by Caboose{SE}
why does this look exactly like cs-v2/3/5/10....what ever

Posted: Sun Oct 02, 2005 3:22 pm
by Choking Victim
because they were based on the same map...

Posted: Sun Oct 02, 2005 6:10 pm
by Black Ghost Knife
i can skin :D

Posted: Sun Oct 02, 2005 7:43 pm
by TuCKeR(rvb)
um me and caz are doing this, but go ahead. also dominators has been for about a year. btw caz is still working on a update for CS in his spare time.

good luck, this is not an easy task.

Posted: Sun Oct 02, 2005 10:31 pm
by Onetoomanysodas
I've been busy as hell lately but i'll skin whatever you need.

Posted: Mon Oct 03, 2005 4:53 am
by Choking Victim
thanks tucker goodluck to you too. (yours may come out nicer since you guys are more experienced). And i guess two skinners is better than one so Black Ghost Knife and onetoomanysodas i guess your on the team we can talk on aim.

Posted: Mon Oct 03, 2005 12:29 pm
by ShadowSpartan
Onetoomanysodas can you IM me on AIM, my aim is ShadowSpartan1, or PM me your s/n. Thanks.

Posted: Mon Oct 03, 2005 5:48 pm
by benman08
Our first model, yay!!!! It is the Halo 2 E3 stretcher!

Image

There are still some things i need to work out, i know.

Posted: Mon Oct 03, 2005 6:50 pm
by [gx]shadow
Benman, I would take out the cylinders in the middle. They are just using up polies especially since this is just a scenery object. Also, decrease the number of sides on the gray cylinders. Other thank that, it looks good.

Posted: Mon Oct 03, 2005 8:55 pm
by Onetoomanysodas
My screename is the same as my alias here, Onetoomanysodas

Posted: Tue Oct 04, 2005 7:49 am
by Microx256
i can be a tagger...


im not sure how much i can tag while im finishing my current map [mt] but i can still tag!

Posted: Tue Oct 04, 2005 8:19 am
by Choking Victim
well ill have to run it past ShadowSpartan but maybe you can help L33T tag whatever he needs help with

Posted: Tue Oct 04, 2005 8:27 am
by Microx256
Choking Victim wrote:well ill have to run it past ShadowSpartan but maybe you can help L33T tag whatever he needs help with
me...?
ok.....

Posted: Tue Oct 04, 2005 8:43 am
by benman08
Yes you:)

Posted: Tue Oct 04, 2005 8:44 am
by benman08
Yes you:)