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WIP: BG-AI-custom wepons (need a name)

Posted: Mon Sep 26, 2005 7:13 pm
by DarkPatriot
well heres my mod so far...
Image
click the picture you want to see below
ImageImageImageImageImageImageImage
~EDIT~

AI: three teams;
I.RED:protect red base (enemy:enemy)

II.BLUE:protect blue base (enemy:enemy)

III.ENEMY:in field attacking both red and blue bases (enemy:Red & Blue)
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AI: known errors;
I.red and blue AI are supposed to be "player friendly"...
they SEEM to attack everyone besides 1st player (ffa) and they DO NOT like blue team (co-op/team)

II."Super Spawn";
for some odd reason the map starts off with 3-5 times much AI as there is supposed to be :roll: the respawn ammount is fine though :solution: kill friendly AI untill they start to respawn!

III.Ghost Bots;
well i dont know what else to call em... but for some reason my Beta testers are reporting 2-3 bots that are unlike the others...
A.these bots do not move
B.they have no wepons
C.they cannot be killed

I have no clue why I am the only one who cant see them...
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Custom Weapons

I.There is a plasma rifle that shoots plasma nades. (needs a modle)

II.there is a rl/flare (needs a modle)

III.there is a wip:nade launcher, its kinda glitchy now (Also needs a modle)
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HELP WANTED
I.if you think you can help and would like to beta test please post it here so i know!!!

II. If you can modle the wepons (ABOVE) needed for this map just post here so i know!!!

Posted: Tue Sep 27, 2005 4:11 am
by Veegie[Temp]
Cool I guess, nothing really new though.

Posted: Tue Sep 27, 2005 7:28 am
by TheTyckoMan
if it's done right it'd still be fun even if most people can make a simple version :wink:

Posted: Thu Sep 29, 2005 8:34 pm
by DarkPatriot
---added map info---
ya its my first mod :)

Posted: Thu Sep 29, 2005 9:03 pm
by Pacifica
wow first mod, nj man :o

Posted: Thu Sep 29, 2005 10:44 pm
by Onetoomanysodas
Pacifica wrote:wow first mod, nj man :o
Yea word. A very good start for a first mod.

Posted: Mon Oct 03, 2005 7:12 pm
by DarkPatriot