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				*Fp View Added!*My First Halo 2 Model  of SMGs Replacement
				Posted: Sun Sep 18, 2005 4:47 pm
				by Underdog
				Hey this is my replacement for the smg. Its my first model but i still want a strict criticism. PLease evaluate with a -/10.
EDIT: will have a first person model up sometime tomorrow or wednesday!
Edit Edit: This is in fact not the first halo 2 model ever injected, but it is my first model i ever injected. Sorry to have confused anybody.
			 
			
					
				
				Posted: Sun Sep 18, 2005 4:48 pm
				by Gunner the Gunner
				nice, remodel or new model?
			 
			
					
				
				Posted: Sun Sep 18, 2005 4:48 pm
				by Underdog
				that would be the smg with all the same vertices... just moved around 

 
			 
			
					
				
				Posted: Sun Sep 18, 2005 4:50 pm
				by Tom
				looks pretty cool. almost like an energy gun
			 
			
					
				
				Posted: Sun Sep 18, 2005 5:01 pm
				by Caboose{SE}
				hey where is the program that allows you to remodel i haven't really been keeping up with halo 2 modding and stuff btw looks pretty cool
			 
			
					
				
				Posted: Sun Sep 18, 2005 5:04 pm
				by Tural
				Caboose{SE} wrote:hey where is the program that allows you to remodel i haven't really been keeping up with halo 2 modding and stuff btw looks pretty cool
Dark Matter (Utilities section) has model injection
You'll need a 3d modeling program (Gmax or Milkshape for free, 3ds is much better but not free) to actually change the models.
 
			 
			
					
				
				Posted: Sun Sep 18, 2005 5:37 pm
				by plaguedsoul
				FYI: not the first halo 2 model injected, cuz i did my sword one way b4 you, and i had a fp view, but 6/10 needs more detail
			 
			
					
				
				Posted: Mon Sep 19, 2005 11:12 am
				by Underdog
				umm id just like to say that urs isnt the first either... because Jefff got the chair in before us. and if you look at the title... in parenthesis it says my first model.
I downloaded your sword as well... its pretty good! Maybe u can hit me on IM so i can get tips on how u made ur first person model.
And then possible we can release a mod together!
			 
			
					
				
				Posted: Mon Sep 19, 2005 12:01 pm
				by Tom
				shade also injected  a flame thrower recently b4 anyone (cept jeff)
			 
			
					
				
				Posted: Mon Sep 19, 2005 12:37 pm
				by GametagAeonFlux
				Looks slightly like a Bullpup.
			 
			
					
				
				Posted: Mon Sep 19, 2005 12:41 pm
				by [AC]god
				OMFG A BULL DOG PUPPY!!!11 CUEt!!
(I like it, nicely done, as long as it's good in fp)
			 
			
					
				
				Posted: Mon Sep 19, 2005 2:01 pm
				by MrChief
				Haha.. Pariah! =D I presume?
			 
			
					
				
				Posted: Mon Sep 19, 2005 2:03 pm
				by CtrlAltDestroy
				Zomg model injection.
I'd switch over to halo 2, but my xbox is a piece of shit. >_>
			 
			
					
				
				Posted: Mon Sep 19, 2005 2:07 pm
				by DoorM4n
				awesome model, should make a good mod with that model 

 
			 
			
					
				
				Posted: Mon Sep 19, 2005 3:19 pm
				by Tsuin Taiyou
				Wait, wtf you can remodel halo 2 models now wow I've been gone for over a week and this stuff happens...pretty good model 

 
			 
			
					
				
				Posted: Mon Sep 19, 2005 4:02 pm
				by Underdog
				thanks for all the feedback guys!
im working on the first person model as we speak
i just havent gotten any ideas on how to work on this one yet
 

 
			 
			
					
				
				Posted: Tue Sep 20, 2005 8:50 am
				by shade45
				thats pretty cool, to get fp to work just go to the weap tag, then dependancies and chanhe all the fp_smg [mode] dependancies to the one of your model, there is also one in the lone id's that you'll have to change to 

 
			 
			
					
				
				Posted: Tue Sep 20, 2005 2:47 pm
				by Arby77
				Ive tried that (change it in the weap tag) and when i picked mine up it was like the model exploded lol but i cant get anything to work in 3ds max if anyone can tell me plz, i have goto milkshape to work fine but i hate milkshape and wanted to no how to inject models from 3ds max, can they bc models completely from scratch? or do they have to be made out of the model also if i try to import a model that has been opened in 3ds max it says imput string was not in the correct format any ideas? ive tried making my model in 3ds max and exporting it from milkshape still doesnt work hmm weird. Also if i export a model from dark matter ic ant import it into 3ds max it says its corrupt any ideas??
			 
			
					
				
				Posted: Tue Sep 20, 2005 4:31 pm
				by Underdog
				well after figuring out how to do it partially from i think its 2 or 3 posts up ive managed to get a first person model of my new gun. It looks a little squarish so i believe ill call this my beta. Ill add the pic to the first post when i have time. It will be when im duel wielding... basically because it looks better that way 

 
			 
			
					
				
				Posted: Tue Sep 20, 2005 4:45 pm
				by looknbarrel
				Kinda looks like a FAMAS from the fp model