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				incoming Banshee fleet
				Posted: Thu Sep 15, 2005 1:14 pm
				by Offspring
				
			 
			
					
				
				Posted: Thu Sep 15, 2005 1:33 pm
				by Veegie[Temp]
				Whats up with the:
Smoothing Groups on the banshee
Cliff UV's
Is that water?
MC's left bicep
The fact that they're "riding" on top, rather then in.
Textures on the banshee in general
Bump maps on the banshee
MC Visor
And why is the MC TALLER then the banshee?
			 
			
					
				
				Posted: Thu Sep 15, 2005 1:42 pm
				by Halo 2 Rules!!
				im gonna agree with veegie on this one.
The concept is decent, but the overall textures need a load of work (but you are just starting, so i wont go too rough on ya 

)
 
			 
			
					
				
				Posted: Thu Sep 15, 2005 1:50 pm
				by Logan
				To make water: 
Make a plane that is tessellated a lot, add a noise modifier, mess with it a bit, and then add a water texture that is in the max texture pack.
If you don't understand anything I just said, google. 
Need to fix the cliffs also.  And try and make your MC and shees look better.  But good idea.
 
			 
			
					
				
				Posted: Thu Sep 15, 2005 2:03 pm
				by Zigen
				looks cool
			 
			
					
				
				Posted: Thu Sep 15, 2005 2:08 pm
				by Offspring
				
heres the water  its strait out of halo1 with a bump it looked worse b/c i had the reflection way to high but this is with no reflection
 
			 
			
					
				
				Posted: Thu Sep 15, 2005 2:09 pm
				by Zigen
				dont look like water.
			 
			
					
				
				Posted: Thu Sep 15, 2005 2:15 pm
				by Lightning
				Thats not "water straight outa halo1"
>_>
			 
			
					
				
				Posted: Thu Sep 15, 2005 2:25 pm
				by Logan
				Or you could do what I said and get this.
It's a start.

 
			 
			
					
				
				Posted: Thu Sep 15, 2005 3:45 pm
				by Black Ghost Knife
				AHHH OMG THERES TO MANY NOOOO!!!!!
good job i like it im making that my new desktop lol
			 
			
					
				
				Posted: Thu Sep 15, 2005 3:49 pm
				by Black Ghost Knife
				lol
			 
			
					
				
				Posted: Thu Sep 15, 2005 4:23 pm
				by Veegie[Temp]
				Wow, just no.
			 
			
					
				
				Posted: Thu Sep 15, 2005 4:37 pm
				by Black Ghost Knife
				WHATS UP VEEGIE GOT SOMETHING 2 SAY!!!!!!!!!!!
			 
			
					
				
				Posted: Thu Sep 15, 2005 4:39 pm
				by Veegie[Temp]
				....
			 
			
					
				
				Posted: Fri Sep 16, 2005 12:45 pm
				by Offspring
				wow its cool to kno someone has that as there desktop...lol i feel special...let me soak this feeling in.....mmmmm...yesssss....
			 
			
					
				
				Posted: Fri Sep 16, 2005 12:52 pm
				by Veegie[Temp]
				So you waited 20 hours to post that? Might as well have just said, bump, and get it right out in the open.
			 
			
					
				
				Posted: Fri Sep 16, 2005 5:40 pm
				by Offspring
				allright i did what da real logan said and i also applied a new texture to the cliffs but heres an update (i think it looks better)

but i still cant get it to reflect the scenery reflection doesnt seem to do it...
 
			 
			
					
				
				Posted: Fri Sep 16, 2005 5:41 pm
				by Veegie[Temp]
				Still doesn't explain why the MC is riding a banshee that he as tall as.
			 
			
					
				
				Posted: Fri Sep 16, 2005 5:42 pm
				by Offspring
				if u look in the banshee u can see the same size MC who i got to fit fine in it i think it just looks that way from the angle... anyone got a quick tip on how to get the water to reflect scenery?
			 
			
					
				
				Posted: Fri Sep 16, 2005 6:03 pm
				by Logan
				allright i did what da real logan said and i also applied a new texture to the cliffs but heres an update (i think it looks better) 
Try and learn about your material editor, google can do wonders.