Render Gallery Submission Thread (Updated 8-13) 56k warning

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Chief Cow





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Post by Chief Cow »

looks like that pelican is going through the structure
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Post by Offspring »

Chief Cow wrote:looks like that pelican is going through the structure
no...its definetly not. its the lack of lighting behind the pelican that makes it look like that..
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Post by Kirk »

Yeah, it's definitely to bright in there as Veegie mentioned. The lights are really weird too... you can't actually see the light in mid-air unless it's bouncing off particles in the air. It shouldn't be that dense.
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Post by GametagAeonFlux »

It's definitely too bright.
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Post by Jordan »

Well, this is my version of Bungie's Mark VI render.

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I know the rifle's scope lens has a weird cube but it's the best I could find at the time :P .
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Post by Halo 2 Rules!! »

looks good jordan!

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Last edited by Halo 2 Rules!! on Fri Apr 14, 2006 6:01 pm, edited 1 time in total.
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Post by GametagAeonFlux »

Right thumb's going through the Battle Rifle.

But other than that, nice, I like the detail map you used, it really shows around the waist area.

EDIT: H2R cheated. >_<

The SMG has a weird box on it (the one closest to us), and part of it is like...missing? Look at the right side, it looks like the clip is missing but part of it is there. And his right arm's thumb is in the SMG.

And his upper body seems pushed forward too much, look at the waist.

But the rest is cool.
Last edited by GametagAeonFlux on Fri Apr 14, 2006 6:07 pm, edited 1 time in total.
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MasterChief2829




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Post by MasterChief2829 »

Very awesome Halo 2 Rules. The only problem I have with it is that the front of the SMGs look cartoonish or so.
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Post by Chief Cow »

Ya thats really good, I wish i had a xbox so i could access h2 content :(

Whats that little ploygon thats pointing out from just the gun barrel on the right smg?
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Post by Sarb »

The visor looks great :D
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Veegie[Temp]




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Post by Veegie[Temp] »

The bump seems smooshed into intrusions etc.
It's odd.
No specific pronounced areas.
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Re: Render Gallery Submission Thread (Updated 03-24) 56k war

Post by Aztec »

Veegie wrote:I'll be adding to this in a bit, mainly because I'm about to head out for a bit.
But submit your work here or if you choose to keep it private for some reason. You can email me at [email protected]
Submit your work, and we'll try to get it up (if reasonable) in the gallery within a day or so depending on how 'big' this gets.

Link to the current gallery; Here
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Post by {HPC}midwaymas »

Funny, Aztec, I was under the illusion that admins were there to enforce the rules not blatantly disreguard them.

Halo 2 Rules!!! yours is awesome.

Jordan yours is almost great, but the battle rifle scope has to be fixed.
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Veegie[Temp]




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Post by Veegie[Temp] »

{HPC}midwaymas, what the FUCK are you trying to start?
All he did was compliment me, and here you are trying to start shit.
Oh, and bad choice of words.
An illusion is something appears to be good, but doesn't exist.
Leave me topic and don't respond to this.
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Post by Excal »

{HPC}midwaymas wrote:Funny, Aztec, I was under the illusion that admins were there to enforce the rules not blatantly disreguard them.
What the hell?...
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Post by Tural »

Illusion: something many people believe that is false; "they have the illusion that I am very wealthy"
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Veegie[Temp]




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Post by Veegie[Temp] »

I already pointed that out, and we've established that the post was stupid.
Moving on.
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Post by MrChief »

My first good render? Iunno. You judge.

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Post by Kirk »

Texture is off (MC is not speckled) and the feet look like they need some serious smoothing. Visor seems a bit intense. He seems to bright. Not bad for a first though.
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Post by MrChief »

That was some custom bump maps, I added and I took the smoothing off of the render output, so it turned out like that. But thanks anyways. :D
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