9-6-06 CMT Update: General update and such on page 18

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
User avatar
SnaFuBAR





Posts: 2515
Joined: Sun Apr 04, 2004 11:21 pm

Post by SnaFuBAR »

GametagAeonFlux wrote:Why actually, yes I did, is it going to have the same physics as the Ghost? And how does it compare speed wise?
wait till you get on it.
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

benman08 wrote:Did i see a custom cut scene?
Those are possible in Halo Custom Edition. ;)
User avatar
r0tten
Readers Club




Recreator Wordewatician 500

Posts: 1734
Joined: Sun Jan 22, 2006 8:41 pm

Post by r0tten »

i want it noooooooooow!! but if i rush it, it might end up like another halo 2... eeek nevermind take your time, but i still want it now!
HK-47





Posts: 1615
Joined: Sat Jul 16, 2005 5:44 pm
Contact:

Post by HK-47 »

i personally enjoyed every second of halo 2.
Image
Thanks LT.
User avatar
Explosive American





Posts: 1131
Joined: Wed Apr 13, 2005 4:52 pm
Location: Santa Cruz, CA

Post by Explosive American »

As did I...for about two minutes.
Image
Current Projects:
M-42 Cannon
User avatar
r0tten
Readers Club




Recreator Wordewatician 500

Posts: 1734
Joined: Sun Jan 22, 2006 8:41 pm

Post by r0tten »

3 words, lack of content.


good game, just what happened to the rest of it?
Kirk




Socialist Snitch! Mad Hatter

Posts: 6031
Joined: Wed Jan 21, 2004 10:54 pm
Location: Alaska

Post by Kirk »

How many grenades can that battle rifle hold? Reduce it... by a lot.

On another matter, make the anti-air rockets weaker. One hit kills are a bit to easy.
Image
mod master





Posts: 142
Joined: Sat Aug 28, 2004 3:27 am
Location: Help! I'm in a vent!

Post by mod master »

going back to the flood thing you need those bits of blue they have on them (the covenant forms) and as this is CE is it possible to make it so the combat forms don't get up again but if an infection form gets inside them they would come alive again? i always wondered that. can't wait till it comes out :D
MrChief wrote:343 looks like a disco ball in that pic. :P
User avatar
INSANEdrive




Mad Hatter

Posts: 2642
Joined: Sun Jul 18, 2004 1:42 pm
Location: Cell Block #Q (There are a lot of strange people in the world. I should know; I'm three of them...)
Contact:

Post by INSANEdrive »

After watching www.cmt.haloimpulse.com/downloads/cmtvideo.wmv

Heh... Interesting... Nice Job with the explosions... Could be better though

Also... Fix the AR Skin... Since it seems your going to stay with the red H.U.D of the AR... You better fix the skin Of the AR so that it
Image
"You know what I'd like to be? I mean if I had my goddamn choice, I'd just be the catcher in the rye and all."
or should I?
User avatar
Explosive American





Posts: 1131
Joined: Wed Apr 13, 2005 4:52 pm
Location: Santa Cruz, CA

Post by Explosive American »

Don't forget that the Chief's legs are way too close together. They look like he'd be getting some serious chafing. You're gonna have to move them apart quite a bit, or thin out the thighs to make it look how it's supposed to.

Image
Image
Current Projects:
M-42 Cannon
User avatar
r0tten
Readers Club




Recreator Wordewatician 500

Posts: 1734
Joined: Sun Jan 22, 2006 8:41 pm

Post by r0tten »

oh yeah i forgot i was supposed to be critiquing.... i really was unhappy with the fire effect on the warthog, i actually couldnt figure out what it was for a minute.
M4573R51337




Socialist

Posts: 397
Joined: Wed Nov 03, 2004 11:01 am

Post by M4573R51337 »

Insane, can you point out the particle effects you dont like?
{SA}DR





Posts: 495
Joined: Wed Apr 20, 2005 10:07 am
Location: Estonia Kills:867

Post by {SA}DR »

This mod is awsome :)

Im waiting for this mod as much as im waiting for the H2 PC Campaign release .
Image
User avatar
INSANEdrive




Mad Hatter

Posts: 2642
Joined: Sun Jul 18, 2004 1:42 pm
Location: Cell Block #Q (There are a lot of strange people in the world. I should know; I'm three of them...)
Contact:

Post by INSANEdrive »

M4573R51337 wrote:Insane, can you point out the particle effects you dont like?
O Yes I can... ( BIG PICTURE WARNING)

Well then... First off..

[url=http://img.photobucket.com/albums/v420/ ... Effect.jpg]That
Image
"You know what I'd like to be? I mean if I had my goddamn choice, I'd just be the catcher in the rye and all."
or should I?
User avatar
benman08




Designer

Posts: 721
Joined: Sun May 02, 2004 5:53 am
Location: Ohio

Post by benman08 »

Good call there insane, and i agree, the elites do look sorta "blah". And is there going to be custom cut scenes? If there is, that would totally own :)
User avatar
INSANEdrive




Mad Hatter

Posts: 2642
Joined: Sun Jul 18, 2004 1:42 pm
Location: Cell Block #Q (There are a lot of strange people in the world. I should know; I'm three of them...)
Contact:

Post by INSANEdrive »

benman08 wrote:Good call there insane, and i agree, the elites do look sorta "blah"
Thanks 8)

O and... ( swipes Picture from Here )

Refrence =>Image

Remember M4573R51337... Plasma is a Gas

The Trick is to make something not randomized... Look randomized :wink:

Do that
Image
"You know what I'd like to be? I mean if I had my goddamn choice, I'd just be the catcher in the rye and all."
or should I?
M4573R51337




Socialist

Posts: 397
Joined: Wed Nov 03, 2004 11:01 am

Post by M4573R51337 »

I have already adressed most of those problems. Other things liek sniper are still in Dev. I see what you mean about the hunter beam, but we don't want to add more particles to it, as it can already drop your FPS by a few frames if you meet it head on. Also, the Elites are the same model as in h1, although now that you point it out, I'll get rid of that origanal model as well.
User avatar
Explosive American





Posts: 1131
Joined: Wed Apr 13, 2005 4:52 pm
Location: Santa Cruz, CA

Post by Explosive American »

The shields suck. They look really concentrated and sandy. The old ones are better.
Image
Current Projects:
M-42 Cannon
User avatar
Amit





Posts: 276
Joined: Mon Mar 20, 2006 1:25 pm
Location: Ontario, Canada

Post by Amit »

i agree with you bout the shields , the new shield has the electric lines too close together, in regular halo they r spaced nicely




EDIT: can you fix the weapons and vehicles work in progress section on the cmt website cause it only shows the campaign wip galleries
Image
User avatar
Explosive American





Posts: 1131
Joined: Wed Apr 13, 2005 4:52 pm
Location: Santa Cruz, CA

Post by Explosive American »

Might I add that the new mask makes him look like he's grinning like Gordon Frohman.
Image
Current Projects:
M-42 Cannon
Post Reply