Halo Photography

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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ScottyGEE




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Post by ScottyGEE »

you team killing fuck tard ;)
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crabby





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Post by crabby »

ScottyGEE wrote: you team killing *** tard :wink:
lol if you play by your self, no ones on ur team :wink:
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ScottyGEE




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Post by ScottyGEE »

crabby wrote:ScottyGEE wrote: you team killing *** tard :wink:
lol if you play by your self, no ones on ur team :wink:
same colour. Play team slayer with the right team settings and they're on your team... Or you mean human people?
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crabby





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Post by crabby »

ok ScottyGEE there not human they are A.I ill try that tem settings you said next time

I know they are >_< I was making a red vs blue reference. One of those joke type things
-ScottyGEE
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JacksonCougAr




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Post by JacksonCougAr »

lol; burn >_>
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foxfanatic23I7




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Post by foxfanatic23I7 »

Here put this in your post instead of the other image ink:

Code: Select all

[img]http://static.filefront.com/images/personal/s//93222/pjxoggmshv.jpg[/img]
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Elite747




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Post by Elite747 »

guess who????


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Thanks:
darkshallfall for teaching me how to get attachments
xlrainlx for injecting model

theres obviously still a lot to be done, but its a concept that is sure to be complete in the near future. =)
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DarkShallFall




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Post by DarkShallFall »

Sexy masa chief
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xlRainlx




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Post by xlRainlx »

yes i am.
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Xiion




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Post by Xiion »

t3h uber old school.
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Post by JacksonCougAr »

What's Dat >_>
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Post by UpsetSpy »

That model is sweet, does it work properly?
Needs motivation to continue modding =[
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Post by foxfanatic23I7 »

It's not bad ;).
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ScottyGEE




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Post by ScottyGEE »

Doesn't really suit properly...Nice conept though. Hopefull you rebuild the whole h1MC ...Would take a bit though
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Post by UpsetSpy »

ScottyGEE wrote:Doesn't really suit properly...Nice conept though. Hopefull you rebuild the whole h1MC ...Would take a bit though
Agree, a H1 style helmet does look outta place on an H2 body.
Needs motivation to continue modding =[
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Post by DarkShallFall »

I think it would work if u put mcs model to the next lowest lod as its default.
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Post by xheadshotmastax »

or just attach each body party to its right place and then null out the original shaders.
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ScottyGEE




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Post by ScottyGEE »

Pretty much what I said. :P
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DarkShallFall




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Post by DarkShallFall »

i know but i was suggesting a quicker way.
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