Halo Photography

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Argetlam





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Post by Argetlam »

pyroman31 wrote:Seems that he likes to shoot at random non-living stuff. :P
Thats what makes everything so fun! :P :lol:
Nice pics.
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turk645




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Post by turk645 »

need to fix the angles on these but oh well here they are anyway.

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just sit and wait

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my favorite spot
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DoorM4n
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Post by DoorM4n »

HOW IN THE WORLD DID U DO THAT!!!??!?!?
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Munsie




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Post by Munsie »

DoorM4n wrote:HOW IN THE WORLD DID U DO THAT!!!??!?!?
I smell editted Jmads.

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turk645




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Post by turk645 »

yup, just like 90% of the rest of my pictures.
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ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
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shade45




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Post by shade45 »

thats pretty cool.. did you really edit the jmads?
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Post by Hawaiian Modder »

turk645 wrote:yup, just like 90% of the rest of my pictures.
Thats really awesome. Great job dude.
Last edited by Hawaiian Modder on Thu May 04, 2006 2:43 pm, edited 1 time in total.
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Thanks lej for the sig.
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turk645




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Post by turk645 »

yes i really edited the jmad
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ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
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Munsie




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Post by Munsie »

turk645 wrote:yes i really edited the jmad
You should start a club with Soldier of Light. You two are both knowledge-able of the Jmads.

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turk645




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Post by turk645 »

i already work with him. We worked together when learning about and trying to map it. I also learned that the jmads dictate whether you can pick up certain weapons, hence flying elites, and that the jmads are what move AI, sort of.

Edit: two more, and more to come

a little higher than normal
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come back here
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and yes there are three separate moving bipeds in that pic
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ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
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Post by Soldier of Lite »

Yea, we're old pals. I think turk's accidental animation swaps (switchint strings instead of values) are what got me interested in the first place.
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Post by Hawaiian Modder »

Holy crap. How'd you do that turk. Thats pretty cool having the 3 bipds. Mah beh AI?
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turk645




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Post by turk645 »

hawaiian_modder wrote:Holy crap. How'd you do that turk. Thats pretty cool having the 3 bipds. Mah beh AI?
AI, i wish. When an empty biped, meaning not player controled, is forced to use a walk animation it will move forward. if you were to do the same thing to a player it would just do the animation in one spot and wouldnt force you to move.

i will try to incorperate several bipeds in future pictures. I already have some good stuff planned
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ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
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Post by Pyroman »

Those are awesome!


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Post by thefreindly0ne »

coconaught
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Post by ScottyGEE »

That looks like the spectre/ghost seats but with the ability to use the weapon animation mix at the same time...and the other one is banshee...
I experimented with jmad string_id's a bit ago for my quest of character exclusive weaponry (featured in one of my mods) but I learnt that some weapons share animations which totally ruined my plan... but those pics look good.
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Technically its only me animating though ;)
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turk645




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Post by turk645 »

there is more to the jmad than just string ids so you can 0actually make class specific weapons or vehicles. heck i still have it set to where if you are ducking you cant even pick up the PP.
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ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
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shade45




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Post by shade45 »

Here's a little creation me and Munsie are making...its still kinda buggy though
I call this the viped half vehicle have biped and yes it can jump! :D
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Post by Snaku »

:shock: Half biped, half vehicle? So is it a biped, or is it a vehicle that you can control similarly to a biped. I had this idea of making a mod for your mainmenu bsp where you'd spawn as a flying vehicle (severly resized, though), but it seemed that it was not meant to be. If it is a biped, can you set it up to handle like a vehicle?
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Post by GametagAeonFlux »

hah, that's crazy cool.
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