Post your pics of mods in beta, or pictures that do not have a mod associated with them.
CE_AI
Posts: 115 Joined: Sat Dec 16, 2006 9:57 am
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by CE_AI » Tue Jan 09, 2007 2:16 pm
GametagAeonFlux wrote: CE, that looks exactly like his picture.
Youre right, I couldn't tell before, but when I looked at them in comparison I see it now, sorry person, GJ though cant wait to play.
Me: U wanna play Matchmaking?
xlRainlx: Sure, ill level you up cuz im mexican, we were naturally born to use guns
My heart goes out to Trulife, I hope you get through this.
TheTyckoMan
Posts: 854 Joined: Fri Apr 02, 2004 11:22 am
Location: Tea co not Tie co...
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by TheTyckoMan » Tue Jan 09, 2007 3:06 pm
That conversion was just a proof of concept....
WastingBody
Posts: 195 Joined: Mon Sep 19, 2005 5:07 pm
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by WastingBody » Tue Jan 09, 2007 3:10 pm
It is possible to change the max size of a map with extreme ease. Open the map in any hex editor goto 320 (dec) and change the value to 4. The max size of the map will be 520MB. xbox7887 posted that a long time ago I guess no one really caught it.
-DeToX-
Posts: 4589 Joined: Sun Jun 18, 2006 3:58 pm
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by -DeToX- » Tue Jan 09, 2007 3:12 pm
WastingBody wrote: It is possible to change the max size of a map with extreme ease. Open the map in any hex editor goto 320 (dec) and change the value to 4. The max size of the map will be 520MB. xbox7887 posted that a long time ago I guess no one really caught it.
It doesn't work from what I heard.
DoorM4n
Readers Club
Posts: 2530 Joined: Mon Aug 15, 2005 2:48 pm
Location: Smurf Village Team: Team DeFiance
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by DoorM4n » Tue Jan 09, 2007 3:13 pm
How, come, nobody, has, told, us, this, directly?
The maximum signature size is 500x120px at 75kb.
WastingBody
Posts: 195 Joined: Mon Sep 19, 2005 5:07 pm
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by WastingBody » Tue Jan 09, 2007 3:16 pm
-DeToX- wrote: It doesn't work from what I heard.
It works just fine for me.
DoorM4n wrote: How, come, nobody, has, told, us, this, directly? Razz
xbox7887 did the same way I just said it somewhere in the Yelo topic.
T1xAnton
Posts: 1213 Joined: Sat Mar 25, 2006 8:54 pm
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by T1xAnton » Tue Jan 09, 2007 3:20 pm
ARE YOU FUCKIN SERIOUS? GASDFS ...Arg After restart ALL those maps...
Accept Change.
-DeToX-
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by -DeToX- » Tue Jan 09, 2007 3:20 pm
WastingBody wrote: -DeToX- wrote: It doesn't work from what I heard.
It works just fine for me.
DoorM4n wrote: How, come, nobody, has, told, us, this, directly? Razz
xbox7887 did the same way I just said it somewhere in the Yelo topic.
Heh. ok... But what Valuetype is it. You just said change the value to 4. What valuetype?
ScottyGEE
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by ScottyGEE » Tue Jan 09, 2007 3:20 pm
But I don't get it...Why did you even bring it up?
This collaboration is not endorsed by Halomods
Technically its only me animating though
T1xAnton
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by T1xAnton » Tue Jan 09, 2007 3:25 pm
PSST! SCOTTY ...Go with the flow.. its just another something we can use in the modding adventure.
Accept Change.
WastingBody
Posts: 195 Joined: Mon Sep 19, 2005 5:07 pm
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by WastingBody » Tue Jan 09, 2007 3:30 pm
ScottyGEE wrote: But I don't get it...Why did you even bring it up?
I though this topic was still on the first page but I was sadly mistaken. Some people were also confused and thought that the max map size was 80MB.
ScottyGEE
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by ScottyGEE » Tue Jan 09, 2007 3:31 pm
Ahh ok.
This collaboration is not endorsed by Halomods
Technically its only me animating though
T1xAnton
Posts: 1213 Joined: Sat Mar 25, 2006 8:54 pm
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by T1xAnton » Tue Jan 09, 2007 3:35 pm
WastingBody wrote: ScottyGEE wrote: But I don't get it...Why did you even bring it up?
I though this topic was still on the first page but I was sadly mistaken. Some people were also confused and thought that the max map size was 80MB.
Anthony said: Does it really matter when this map's size is only 48.1 mb?
yep...he told me to tell you that.
Accept Change.
-DeToX-
Posts: 4589 Joined: Sun Jun 18, 2006 3:58 pm
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by -DeToX- » Tue Jan 09, 2007 3:35 pm
WastingBody wrote: ScottyGEE wrote: But I don't get it...Why did you even bring it up?
I though this topic was still on the first page but I was sadly mistaken. Some people were also confused and thought that the max map size was 80MB.
.... Again.. What valuetype. IE: Single, Int16,32, byte etc.
little_shadow
Posts: 422 Joined: Sat May 27, 2006 6:59 am
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by little_shadow » Tue Jan 09, 2007 3:56 pm
*pulls out pen and paper and starts writing down*
OwnZ joO
Posts: 980 Joined: Thu Nov 10, 2005 4:24 pm
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by OwnZ joO » Tue Jan 09, 2007 8:05 pm
I guess bigger bsp means we can start from smaller base maps now doesnt it? That should help out with map sizes for conversions.
ScottyGEE
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by ScottyGEE » Tue Jan 09, 2007 8:08 pm
Generally its the BSP that takes up the space of the map.
This collaboration is not endorsed by Halomods
Technically its only me animating though
DiscoBob
Posts: 82 Joined: Thu May 04, 2006 8:06 pm
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by DiscoBob » Tue Jan 09, 2007 9:23 pm
/me touches hacks.
Lol, good job on this. Really looking good.
trep: Some of us have a lad to give us pleasure, and do not need to jerk off. FYI, some of us ---> P8ntballer
shade45
Posts: 2270 Joined: Fri Apr 01, 2005 1:04 pm
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by shade45 » Tue Jan 09, 2007 9:54 pm
-DeToX- wrote:
.... Again.. What valuetype. IE: Single, Int16,32, byte etc.
It's a Int16
Tain7ed
Posts: 163 Joined: Fri Jun 16, 2006 5:47 pm
Location: Im really really lost
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by Tain7ed » Tue Jan 09, 2007 11:02 pm
Nice Job Like how this is turning out. Hope to find out who u really are?[pause for dramatics] Anyways this will open up tons of new possibilitys, allready ideas are forming in the goo I call my brain.