that is hard. I tried but failed quite miserably.MasterChief2829 wrote:You should make it look more like the Halo 3 Assault Rifle and make it a bit accurate and a very little bit higher pitched. And if possible, add the BR counter.
It isnt perfect but i thought i......[Updated]
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- MasterChief2829
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What is hard? Making it look more like the H3 AR? For the sound you just open it in Audacity and change the pitch a tiny bit higher. Then just keep on trying until you get a nice sound.RA1N THE ELITE wrote:that is hard. I tried but failed quite miserably.MasterChief2829 wrote:You should make it look more like the Halo 3 Assault Rifle and make it a bit accurate and a very little bit higher pitched. And if possible, add the BR counter.
Use the SMG Reticule... unless your making it more accurate, make it a bit smaller, or use something else.

- GametagAeonFlux
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Uh...we don't know what the H3 Assault Rifle sounds like for one. And he was talking about adding the Battle Rifle counter methinks.MasterChief2829 wrote:What is hard? Making it look more like the H3 AR? For the sound you just open it in Audacity and change the pitch a tiny bit higher. Then just keep on trying until you get a nice sound.RA1N THE ELITE wrote:that is hard. I tried but failed quite miserably.MasterChief2829 wrote:You should make it look more like the Halo 3 Assault Rifle and make it a bit accurate and a very little bit higher pitched. And if possible, add the BR counter.
Use the SMG Reticule... unless your making it more accurate, make it a bit smaller, or use something else.
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So here's what I'd like to see:
-Ammo counter (KKC hookin' ya up I hope)
-Better 3P and FP hand positioning and better FP model placement (turk seems to be the pro at that stuff, maybe he'd help out)
-Lightmap (Good luck with fixing the weird dipped in oilish look when there's a ltmp)
-Halo 3 tweakage (skin, model details, muzzle shroud, barrel length)
-Balancing
-Ammo counter (KKC hookin' ya up I hope)
-Better 3P and FP hand positioning and better FP model placement (turk seems to be the pro at that stuff, maybe he'd help out)
-Lightmap (Good luck with fixing the weird dipped in oilish look when there's a ltmp)
-Halo 3 tweakage (skin, model details, muzzle shroud, barrel length)
-Balancing
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the ammo counter is quite a challenge. but if you need help with the hand placement just ask me dec. I just finished perfect hand placement with avp's assault rifle.DWells55 wrote:So here's what I'd like to see:
-Ammo counter (KKC hookin' ya up I hope)
-Better 3P and FP hand positioning and better FP model placement (turk

The Elites cannot be stopped.
There's a deadrising demo....???!! Damn, i gotta play that. But besides that, this looks amazing compared to all the other times i've seen people try to model the h1 weapons. I'd love to see this finished. Can't wait to see your other h1 models.dec1234 wrote:yeah sure, i didnt work on it last night becauase my friend took his xbox to my housae and we were on the deadrising demo all night lmfao

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hahaha man those looks so amazing. I have no clue how u are able to uv map so perfectl;) if you get the plasma rifle perfectly skin, i might just blow you a kiss if you told me how to get it working!
I was able to get all my other weapons working just not the plasma rifle nor energy sword.

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